summaryrefslogtreecommitdiff
path: root/scene/gui/popup_menu.cpp
AgeCommit message (Collapse)Author
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
2016-12-23PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje
* Added the option to set hide on item selection. Usable in GDScript and from within the source code when you want to specify popup menus you don't want to close immediately when selecting an item * Renamed getter from get_ to is_, fixed parent/child behavior, renamed bool variable to match most code and added ADD_PROPERTYNO to save some memory
2016-10-01PopupMenu: added toggle_item_checked and exposed set_item_tooltip and ↵J08nY
get_item_tooltip
2016-06-04fix for travisJuan Linietsky
2016-06-04-customizable shortcuts in editorJuan Linietsky
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
2016-04-06Fix PopupMenu and MenuButton not activating items with shortcut inside submenusBojidar Marinov
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-13ability to export scene to zipJuan Linietsky
2015-12-12make popup emit index when id is not definedJuan Linietsky
2015-11-22Popup submenu position enhancementneikeq
2015-11-18Merge pull request #2734 from neikeq/popupmenu_impJuan Linietsky
Small PopupMenu behaviour changes
2015-11-13Small PopupMenu changesneikeq
2015-11-13Change popup_menu.cpp as proposed in #2011Bojidar Marinov
Closes #2011
2015-10-17Merge pull request #2362 from AlexHolly/update-scene-tab-fixJuan Linietsky
[UI-FIX] - Update scene tabs on save
2015-09-08hide opened menu when click on menu buttonfirefly2442
2015-08-12close all parent PopupMenus fixAlexander Holland
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-10-26Fix some more incorrect bindingsGerold31
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky