Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-13 | Add `font_separator` and related properties to `PopupMenu` | Michael Alexsander | |
2022-04-13 | Fix and tweak labeled separator in `PopupMenu` | Michael Alexsander | |
2022-04-13 | Fix sub-menu keyboard navigation. | bruvzg | |
2022-03-15 | Fix text buf does not clear when calling the method set_item_text in PopupMenu | 风青山 | |
2022-03-12 | Allow negative indexes in ItemList and PopupMenu | kobewi | |
2022-03-06 | Remove set_as_minsize() | kobewi | |
2022-02-25 | Improve popup window handling. | bruvzg | |
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding. | |||
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker | |
2022-02-09 | Merge pull request #57837 from YeldhamDev/that_was_pointless | Rémi Verschelde | |
2022-02-09 | Remove code to update the layout direction of submenus from `PopupMenu` | Michael Alexsander | |
2022-02-09 | Adjust id creation in PopupMenu to avoid duplicate ids | Markus Sauermann | |
2022-02-08 | Merge pull request #57692 from YeldhamDev/popping_options | Rémi Verschelde | |
2022-02-08 | Revert "Add missing SNAME macro optimization to all theme methods call" | Rémi Verschelde | |
This reverts commit a988fad9a092053434545c32afae91ccbdfbe792. As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used everywhere but only in critical code paths. For theme methods specifically, it was by design that only getters use `SNAME` and not setters. | |||
2022-02-07 | Merge pull request #57725 from jmb462/missing-sname-theme-setters | Rémi Verschelde | |
2022-02-06 | Make popups from `MenuButton`, `OptionButton`, and submenus obey the layout ↵ | Michael Alexsander | |
direction | |||
2022-02-06 | Add missing SNAME macro optimization to all theme methods call | jmb462 | |
2022-02-06 | Better handle icons and checkboxes with separators in `PopupMenu` | Michael Alexsander | |
2022-02-06 | Enhancements and fixes for `OptionButton` and `PopupMenu` | Michael Alexsander | |
2022-02-03 | Merge pull request #56992 from YeldhamDev/smarter_popmenu_focus | Rémi Verschelde | |
2022-01-28 | Make various improvements to OptionButton | eikobear | |
- Allow OptionButton selection to be set to -1 to signify no selection, both via API and in the editor. - Reset OptionButton selection to -1 when the selected item has been removed. - Fully convert PopupMenu to a zero-based ID system, which improves an inconsistency in generated IDs when making new items in the editor. | |||
2022-01-25 | Make popup menus focus items automatically when not using the mouse | Michael Alexsander | |
2022-01-20 | [Windows] Fix pop-up dialogs instantly closing. | bruvzg | |
2022-01-15 | OptionButton::pressed(): give focus to selected | Ricardo Buring | |
2022-01-08 | Merge pull request #54647 from rafallus/fix/popupmenu_ids | Rémi Verschelde | |
Fix `PopupMenu` items id range in inspector | |||
2022-01-07 | Fix `PopupMenu` items id range in inspector | rafallus | |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2022-01-03 | Merge pull request #55487 from YeldhamDev/scroll_bikeshedding | Rémi Verschelde | |
2021-12-10 | Merge pull request #43181 from nathanfranke/string-empty | Rémi Verschelde | |
Replace String comparisons with "", String() to is_empty() | |||
2021-12-09 | Increased time delay on selection when opening a popup | FelipeMatoba | |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-08 | Improve PopupMenu doc about id and index | kobewi | |
2021-12-06 | Rename "items_count" property to "item_count" | Aaron Franke | |
2021-12-06 | Fix bad popups offset in editor with single window off | jmb462 | |
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> | |||
2021-11-30 | Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()` | Michael Alexsander | |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A | |
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-11-04 | Add missing argument names for bindings in GDExtension | Rémi Verschelde | |
2021-11-03 | Implement inspector property array for `PopupMenu` and `MenuButton` | rafallus | |
2021-08-29 | Merge pull request #30391 from KoBeWi/hiding_children | Juan Linietsky | |
Add support for internal nodes | |||
2021-08-28 | Merge pull request #51906 from requizm/fix/49077 | Michael Alexsander | |
Fix tooltips don't appear for PopupMenus | |||
2021-08-28 | Add support for internal nodes | kobewi | |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz | |
* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions. * Everything else converted to GDVIRTUAL * BIND_VMETHOD is gone, always use the new syntax from now on. Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now. | |||
2021-08-20 | Fix tooltip message working incorrectly in PopupMenu | requizm | |
fix | |||
2021-08-19 | fixed popup_menu buttons getting triggered by lmb press instead of release. | ThreeRhinosInAnElephantCostume | |
2021-08-10 | Use Key enum instead of plain integers | Aaron Franke | |
2021-08-05 | Shortcut: Rename `shortcut` property to `event` | Rémi Verschelde | |
Having a property which has the same name as its class leads to confusing situations (e.g. `BaseButton` has a `shortcut` property of type `Shortcut` which has a `shortcut` property of type `InputEvent`). Also renames `is_event` to `matches_event`, and `is_valid` to `has_valid_event` to better reflect what the methods check. | |||
2021-07-29 | Add `auto_translate` toggle for automatic translation | Michael Alexsander | |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde | |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke | |