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path: root/scene/gui/popup_menu.cpp
AgeCommit message (Expand)Author
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov
2017-07-23Add object type hint for docsPoommetee Ketson
2017-07-14Fix uncheckable checkboxes in RMB menu. closes #9625Jakub Grzesik
2017-07-11[#7212] Fixed missing 'Variant' return values in documentation.ducdetronquito
2017-06-20Merge pull request #8407 from Jylhis/popup_item_select_hideThomas Herzog
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-14Fixed #8526, popup menu width now responds to submenu iconAlexHoratio
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-14Update PopupMenu hidingJylhis
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-23PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje
2016-10-30Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-10-01PopupMenu: added toggle_item_checked and exposed set_item_tooltip and get_ite...J08nY
2016-09-17Click the inspected objet name to see all subresources.Juan Linietsky
2016-06-04fix for travisJuan Linietsky
2016-06-04-customizable shortcuts in editorJuan Linietsky
2016-04-06Fix PopupMenu and MenuButton not activating items with shortcut inside submenusBojidar Marinov
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-28Add missing argument names in GDScript bindingsRémi Verschelde
2015-12-13ability to export scene to zipJuan Linietsky
2015-12-12make popup emit index when id is not definedJuan Linietsky
2015-11-22Popup submenu position enhancementneikeq
2015-11-18Merge pull request #2734 from neikeq/popupmenu_impJuan Linietsky
2015-11-13Small PopupMenu changesneikeq
2015-11-13Change popup_menu.cpp as proposed in #2011Bojidar Marinov
2015-10-17Merge pull request #2362 from AlexHolly/update-scene-tab-fixJuan Linietsky
2015-09-08hide opened menu when click on menu buttonfirefly2442
2015-08-12close all parent PopupMenus fixAlexander Holland
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-10-26Fix some more incorrect bindingsGerold31
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky