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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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gui
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popup_menu.cpp
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Commit message (
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Author
2022-03-06
Remove set_as_minsize()
kobewi
2022-02-25
Improve popup window handling.
bruvzg
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-09
Merge pull request #57837 from YeldhamDev/that_was_pointless
Rémi Verschelde
2022-02-09
Remove code to update the layout direction of submenus from `PopupMenu`
Michael Alexsander
2022-02-09
Adjust id creation in PopupMenu to avoid duplicate ids
Markus Sauermann
2022-02-08
Merge pull request #57692 from YeldhamDev/popping_options
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-07
Merge pull request #57725 from jmb462/missing-sname-theme-setters
Rémi Verschelde
2022-02-06
Make popups from `MenuButton`, `OptionButton`, and submenus obey the layout d...
Michael Alexsander
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Better handle icons and checkboxes with separators in `PopupMenu`
Michael Alexsander
2022-02-06
Enhancements and fixes for `OptionButton` and `PopupMenu`
Michael Alexsander
2022-02-03
Merge pull request #56992 from YeldhamDev/smarter_popmenu_focus
Rémi Verschelde
2022-01-28
Make various improvements to OptionButton
eikobear
2022-01-25
Make popup menus focus items automatically when not using the mouse
Michael Alexsander
2022-01-20
[Windows] Fix pop-up dialogs instantly closing.
bruvzg
2022-01-15
OptionButton::pressed(): give focus to selected
Ricardo Buring
2022-01-08
Merge pull request #54647 from rafallus/fix/popupmenu_ids
Rémi Verschelde
2022-01-07
Fix `PopupMenu` items id range in inspector
rafallus
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2022-01-03
Merge pull request #55487 from YeldhamDev/scroll_bikeshedding
Rémi Verschelde
2021-12-10
Merge pull request #43181 from nathanfranke/string-empty
Rémi Verschelde
2021-12-09
Increased time delay on selection when opening a popup
FelipeMatoba
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-08
Improve PopupMenu doc about id and index
kobewi
2021-12-06
Rename "items_count" property to "item_count"
Aaron Franke
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-11-30
Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()`
Michael Alexsander
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-04
Add missing argument names for bindings in GDExtension
Rémi Verschelde
2021-11-03
Implement inspector property array for `PopupMenu` and `MenuButton`
rafallus
2021-08-29
Merge pull request #30391 from KoBeWi/hiding_children
Juan Linietsky
2021-08-28
Merge pull request #51906 from requizm/fix/49077
Michael Alexsander
2021-08-28
Add support for internal nodes
kobewi
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-20
Fix tooltip message working incorrectly in PopupMenu
requizm
2021-08-19
fixed popup_menu buttons getting triggered by lmb press instead of release.
ThreeRhinosInAnElephantCostume
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-05
Shortcut: Rename `shortcut` property to `event`
Rémi Verschelde
2021-07-29
Add `auto_translate` toggle for automatic translation
Michael Alexsander
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Fix popup submenu in single-window mode
jfons
2021-07-18
Optimize StringName usage
reduz
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
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