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path: root/scene/gui/popup.cpp
AgeCommit message (Expand)Author
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-03Make Editor, Export and Project settings dialogs resizable and store their bo...Ray Koopa
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-07-17Remove some noisy debug printsRémi Verschelde
2016-05-17-Added configuration warning system for nodesJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-16-Moved all the "root" input handling for GUI from individual Controls to View...Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-forgot a check for tools enabled, closes #3166reduz
2015-12-29make it easy to edit popupmenus, fixes #2595reduz
2015-06-13some editor window changesJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
2015-01-03-Obscure bug in popups solved, fixes #1008Juan Linietsky
2014-05-04Lots of 3D improvements:Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky