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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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patch_9_rect.cpp
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2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-01
Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync
Rémi Verschelde
2017-07-19
Add object type hint for docs
Poommetee Ketson
2017-06-29
Texture region now updates when changing an Atlas
Robert Hernandez
2017-06-21
-Moved NinePatch to shader, saves a ton of draw calls rendering UI
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-04
Merge pull request #8248 from Hinsbart/fix_notify_renames
Rémi Verschelde
2017-04-03
Fix more property names in _change_notify calls.
Andreas Haas
2017-03-31
Fixed WindowDialog not aligning properly
Robert Hernandez
2017-03-30
Fixed AtlasTexture being incorrectly
Robert Hernandez
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-14
Finish renaming *Frame GUI classes to *Rect
Rémi Verschelde