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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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patch_9_frame.cpp
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Author
2017-01-12
some class renames
Juan Linietsky
2017-01-08
-removed stop mouse and ignore mouse from control, which were confusing, repl...
Juan Linietsky
2017-01-08
removed unnecesary modulate funtions, which were superseded by self_modulate
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-06-20
Modify margins with mouse input
MarianoGNU
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-05
Add plugin to pick texture region and patch margins for Patch9Frame
Geequlim
2016-06-05
Add texture region support for Patch9Frame
Geequlim
2016-06-05
Add texture region support for stylebox render
Geequlim
2015-08-24
Added new NinePatch control (could be done before with Panel and Stylebox but...
Juan Linietsky