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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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scene
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gui
/
option_button.h
Age
Commit message (
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Author
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
2019-05-09
Change "ID" to lowercase "id"
Aaron Franke
2019-02-11
Fixes differences between docs and item_selected and item_focused signals in ...
azagaya
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-02-23
Add item_focused signal to OptionButton
Fabio Alessandrelli
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-25
Added "get_popup" method for OptionButton and minor changes.
Michael Alexsander Silva Dias
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky