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path: root/scene/gui/option_button.cpp
AgeCommit message (Expand)Author
2022-03-19Hide text and icon properties in OptionButtonkobewi
2022-03-17Add item tooltip access to OptionButtonHaoyu Qiu
2022-03-04Add optional constructor arguments to more Control nodesHugo Locurcio
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-02-08Merge pull request #57692 from YeldhamDev/popping_optionsRémi Verschelde
2022-02-06Make popups from `MenuButton`, `OptionButton`, and submenus obey the layout d...Michael Alexsander
2022-02-06Enhancements and fixes for `OptionButton` and `PopupMenu`Michael Alexsander
2022-02-03Merge pull request #56992 from YeldhamDev/smarter_popmenu_focusRémi Verschelde
2022-01-28Make various improvements to OptionButtoneikobear
2022-01-25Make popup menus focus items automatically when not using the mouseMichael Alexsander
2022-01-15OptionButton::pressed(): give focus to selectedRicardo Buring
2022-01-07Fix missing arg name in bindings for GDExtension APIRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-21Implement property array for OptionButtonkobewi
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-10-26Add focus font color to Button and derivativesYuri Sizov
2021-09-17Merge pull request #49376 from menip/OptionButtonFixRémi Verschelde
2021-08-30Make Color Picker, Menu Button, Option Button consider camera position scale ...menip
2021-08-28Add support for internal nodeskobewi
2021-07-18Optimize StringName usagereduz
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-17Allow searching with keyboard input by default in PopupMenuHugo Locurcio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-10Fix OptionButton docs godotengine#36803Zak Grumbles
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-27Fixes OptionButton min sizeHaoyu Qiu
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-28Make OptionButton itself take into account the arrow margin instead of relyin...Michael Alexsander
2019-09-05Fixes OptionButton Not Updating if Current Selection Already SelectedEmmanuel Barroga
2019-07-29Remove useless variable and line in OptionButtonNilsIrl
2019-07-29Change if to switch in OptionButtonNilsIrl
2019-07-01Remove unnecessary code and add some error explanationsqarmin
2019-06-09Connect OptionButton selection to menu's "index_pressed" signalJames Buck
2019-05-31Improvements to incremental searchTomasz Chabora
2019-05-09Change "ID" to lowercase "id"Aaron Franke
2019-04-29Make buttons that trigger popups have the same scaleMichael Alexsander Silva Dias
2019-04-29Merge pull request #28205 from mikolasan/26937-hide-popup-menuRémi Verschelde
2019-04-25Merge pull request #22301 from YeldhamDev/button_popup_highlightRémi Verschelde