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path: root/scene/gui/menu_button.cpp
AgeCommit message (Expand)Author
2022-01-08Merge pull request #54647 from rafallus/fix/popupmenu_idsRémi Verschelde
2022-01-07Fix `PopupMenu` items id range in inspectorrafallus
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-06Rename "items_count" property to "item_count"Aaron Franke
2021-11-04Add missing argument names for bindings in GDExtensionRémi Verschelde
2021-11-03Implement inspector property array for `PopupMenu` and `MenuButton`rafallus
2021-09-21Fix RTL layout Label text, VBox child, 3D node editor controls, and popup men...bruvzg
2021-09-17Merge pull request #49376 from menip/OptionButtonFixRémi Verschelde
2021-08-30Make Color Picker, Menu Button, Option Button consider camera position scale ...menip
2021-08-28Add support for internal nodeskobewi
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-16Fix MenuButton not emitting about_to_popup signalHaoyu Qiu
2021-08-09Added EditorCommandPaletteBhuvan Vemula
2021-07-26Make `switch_on_hover` work on embedded windowsMichael Alexsander
2021-07-22Make `MenuButton`'s `switch_on_hover` work againMichael Alexsander
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-23Add is_valid() check for InputEventKey in CanvasItemEditor.Eric M
2020-11-23Implement new shortcuts system.Eric M
2020-10-21Remove printing of windowpos/screenpos in MenuButtonYuri Roubinsky
2020-10-13Remove redundant property "enabled_focus_mode"FIF15
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-26Fixes to X11, still pretty brokenJuan Linietsky
2020-03-26Popups have also been converted to windowsJuan Linietsky
2020-03-26Open sub-windows as embedded if the OS does not support themJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-04-29Make buttons that trigger popups have the same scaleMichael Alexsander Silva Dias
2019-04-29Merge pull request #28205 from mikolasan/26937-hide-popup-menuRémi Verschelde
2019-04-25Merge pull request #22301 from YeldhamDev/button_popup_highlightRémi Verschelde
2019-04-22Fix popup visibility for OptionButton, MenuButton and ColorPickerButtonNikolay Neupokoev
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-11Enable toggle behaviour for buttons that trigger popupsMichael Alexsander Silva Dias
2018-11-20Make opening menus with the same parent on mouse focus explicitMichael Alexsander Silva Dias
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-04-07Improve popup menus usabilityPedro J. Estébanez
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-25Made MenuButton and ColorPickerButton's "get_popup" methods return constant.Michael Alexsander Silva Dias
2017-12-21Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ...carlosfvieira
2017-12-10fix certain popup close clicks with popup buttonsBernhard Liebl
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-10Removes type information from method bindsIgnacio Etcheverry