Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-01 | Merge pull request #65132 from bruvzg/global_menu_shortcuts_context | Rémi Verschelde | |
2022-09-01 | [macOS] Handle accelerator and click events of the global menu items separately. | bruvzg | |
2022-08-30 | Fix switching `MenuBar`'s menus with the keys while mouse hovering | Michael Alexsander | |
2022-08-29 | Rename `CanvasItem.update()` to `queue_redraw()` | Micky | |
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`. | |||
2022-08-28 | Add item auto-highlighting to `MenuBar` | Michael Alexsander | |
2022-08-26 | [macOS] Extend editor contents to the window titlebar for better space usage. | bruvzg | |
2022-08-19 | Fix MenuBar minimum size adding unnecessary extra spacing after the last item. | bruvzg | |
2022-08-19 | Fix MenuBar not processing shortcuts. | bruvzg | |
2022-08-18 | Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native ↵ | bruvzg | |
menu for editor. |