Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-19 | Allow moving LineEdit visible window left by more than one symbol. | Kārlis Seņko | |
2019-01-16 | Appease some CppCheck warns for files in the "scene" directory | Michael Alexsander Silva Dias | |
2019-01-08 | Update IME text only for focused input controls. | bruvzg | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-11-23 | Changes IME input to use notification instead of callback, exposes IME ↵ | bruvzg | |
methods to gdscript/gdnative. | |||
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | |
-Removed one and zero hints for properties, replaced by default value | |||
2018-10-20 | Initialise LineEdit clear_button_status. | Ibrahn Sahir | |
Avoiding undefined behaviour and cleaning up Valgrind output. | |||
2018-10-04 | fix enum cast warnings on clang | karroffel | |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | |
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. | |||
2018-08-24 | Disable ability to copy or cut text from LineEdit if secret mode is enabled. | MidZik | |
2018-08-11 | Do not use theme to set LineEdit right_icon | Łukasz Rutkowski | |
2018-08-11 | Add clear text button to LineEdit | Łukasz Rutkowski | |
- Add pressed state to clear button - Enable clear button on all inputs with search icon - Remove duplicate clear buttons - Fix rendering of icon for center and right alignments - Add clear button to more search fields - Add clear icon to default theme - Add method to control enabled state of clear button - Add property to enable clear button from inspector | |||
2018-08-10 | Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188 | Juan Linietsky | |
2018-07-26 | Make the caret thicker in TextEdit and scale it with the editor scale | Hugo Locurcio | |
The caret in LineEdit is still 1 pixel thick, but it will become 2 pixels thick at editor scales higher than or equal to 150%. | |||
2018-07-01 | Center text drawing in LineEdit | Paulb23 | |
2018-06-18 | -Added AnimationGraphPlayer (still missing features) | Juan Linietsky | |
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback) | |||
2018-06-13 | LineEdit IME position will now ignore placeholder text. | Saracen | |
2018-06-11 | IME context detection. | Saracen | |
2018-05-24 | Ensures CMD+left and CMD+right only valid for OSX. | Anish | |
Fix in #18370 is now only valid for OSX and is reverted for other OS. Fixes #19042 | |||
2018-05-19 | fix for TextEdit::set_text firing signals it shouldn't. | Ibrahn Sahir | |
Removing some _changed signals in set_ functions. Includes revert of commit 384625aa31a3627c25246e06c1fbc3019866765c | |||
2018-05-08 | Perfect FreeType-based outlines for DynamicFonts | Ruslan Mustakov | |
- Implement outlines based on FreeType Stroker API. This allows artifact-free results, similar to what you will see in Web or any text editing tools. Outline is a part of DynamicFont rather than Label, because outlines have to be baked into the font's atlas. Font has a default outline_color and a Label can specify font_outline_modulator that will be multiplied with the Font's color to get the final result. - draw_char now has to be called twice to fully render a text - first with p_outline == true for each character and then with p_outline == false for each character. - Number of draw-calls is reduced from 5 to 2 per outlined character. - Overall cleanup of DynamicFont code, extracted duplicated code pieces into separate methods. - The change is backward-compatible - Labels still have outline properties that work exactly as they worked before. Closes #16279. | |||
2018-05-03 | Merge pull request #18514 from neikeq/api-hash-fixes | Rémi Verschelde | |
API hash fixes | |||
2018-05-02 | Fix placeholders position in `LineEdit` when editing inside the Editor | robfram | |
Editing the `Text` property through the editor causes a wrong placement of the placeholder, as it calls `LineEdit::clear_internal`, which was wrongly reseting the cached placeholder width. Fix #18184. | |||
2018-04-30 | Merge pull request #18370 from KidRigger/master | Max Hilbrunner | |
Adds support for CMD+Left and CMD+Right on MacOS | |||
2018-04-30 | Merge pull request #18489 from Calinou/tweak-property-hint-ranges | Max Hilbrunner | |
Tweak the property hint ranges of caret blink and line length guideline | |||
2018-04-30 | Make the LineEdit "secret" character customizable | Hugo Locurcio | |
2018-04-29 | Fix binding some core API methods only in tools builds | Ignacio Etcheverry | |
2018-04-28 | Tweak the property hint ranges of caret blink and line length guideline | Hugo Locurcio | |
This allows for more precise adjustments. | |||
2018-04-23 | Adds support for CMD+Left and CMD+Right on MacOS | Anish | |
CMD+Left and CMD+Right are hotkeys used on MacOS for moving cursor to start and end of the text, respectively. They are now supported, alongside ALT+key. Fixes: #17631 | |||
2018-04-19 | Fixed context menu TTR bugs | sersoong | |
2018-04-09 | LineEdit placeholder alignment, content margins, and overflow bugs | robfram | |
LineEdit doesn't correctly uses style margins nor use placeholders width correctly, causing multiple rendering bugs. | |||
2018-02-23 | Line edit up/down focus pass through | Fabio Alessandrelli | |
When line edit receive a up/down and the cursor is at beginning/end it will not set the input as handled | |||
2018-02-05 | Fixed #15082: line edit emits two "text_changed" signals when pasting while ↵ | Federico Frenguelli | |
text is selected | |||
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov | |
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | |||
2018-01-09 | Fix signal arguments shadowing member variables | Rémi Verschelde | |
Fixes #10212. | |||
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-03 | Merge pull request #15103 from poke1024/lineedit-key-up-down | Rémi Verschelde | |
Support KEY_UP and KEY_DOWN in LineEdit | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-27 | Support KEY_UP and KEY_DOWN in LineEdit | Bernhard Liebl | |
2017-12-17 | Exposed LineEdit's "selection_clear" and renamed it to "deselect". | Michael Alexsander Silva Dias | |
2017-12-06 | Check for icon in LineEdit::set_cursor_position | TheAspiringHacker | |
Fixes #14340 | |||
2017-11-18 | change expand_to_len property to add on nonzero...also rename to | kbake | |
expand_to_text_length and shift window on expand to see all text | |||
2017-11-11 | add context menu enable getters, setters, and properties in LineEdit and ↵ | Ian | |
TextEdit | |||
2017-10-30 | Merge pull request #12268 from AlexHolly/fix-lineedit-selection | Rémi Verschelde | |
Fix LineEdit drag selection to the left | |||
2017-10-29 | Added multi level undo redo to line edit | Paulb23 | |
2017-10-20 | fix LineEdit drag selection to the left | AlexHolly | |
2017-10-01 | Fixed center align in LineEdit | balint magyar | |
2017-09-26 | Fix crash when scene has LineEdit and run from editor | volzhs | |
2017-09-24 | Fixed caret blink and speed resetting in scenes, issue 10764 | Paulb23 | |
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. |