Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-03 | Revert "Add new editor and default theme (WIP)" | volzhs | |
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7. | |||
2017-04-27 | Add new editor and default theme (WIP) | Daniel J. Ramirez | |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei | |
Control set_pos -> set_position Control set_global_pos -> set_global_position [gs]et_mouse_pos -> [gs]et_mouse_position [gs]et_global_mouse_pos -> [gs]et_global_mouse_position fixes #8005 | |||
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde | |
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful. | |||
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | |
This new name also makes its purpose a little clearer This is a step towards fixing #56 | |||
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | |
This saves typing and is a step towards fixing #56 | |||
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde | |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde | |
They do not play well with clang-format which aligns the `//` part with the rest of the code block, thus producing badly indented commented code. | |||
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky | |
visible (property) - access set_visible(bool) is_visible() is_visible_in_tree() - true when visible and parents visible show() hide() - for convenience | |||
2017-01-08 | -removed stop mouse and ignore mouse from control, which were confusing, ↵ | Juan Linietsky | |
replaced by mouse filter | |||
2017-01-08 | PopupMenu now emits both index_pressed and id_pressed instead of ↵ | Juan Linietsky | |
item_pressed, closes #3188 | |||
2017-01-08 | renamed _input_event for GUI events to _gui_input, so it's more ↵ | Juan Linietsky | |
differentiated than generalized _input | |||
2017-01-05 | Editor settings categories are now tidy and beautiful! | Juan Linietsky | |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky | |
-Modified help to display properties GDScript can still not make use of them, though. | |||
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to ↵ | Juan Linietsky | |
Variant. All usages of "type" to refer to classes were renamed to "class" ClassDB has been exposed to GDScript. OBJ_TYPE() macro is now GDCLASS() | |||
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde | |
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||
2016-11-14 | Emit "*_changed" signal in set_* | volzhs | |
2016-11-06 | Caret blink will no longer cause redraw without focus, issue 6167 | Paulb23 | |
2016-09-28 | LineEdit long indicator, fix #6624 | Pawel Kowal | |
2016-09-19 | Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode. | Andreas Haas | |
Fixes #6466 | |||
2016-09-07 | LineEdit: Quick fix to set_expand_to_text_length argument name | Rémi Verschelde | |
2016-09-06 | -Added diectly editable expressions on node to VSEditor, closes #6392 | Juan Linietsky | |
-Added ability for LineEdit to expand to fit text | |||
2016-09-02 | Fixes LineEdit text selection with mouse selecting more than intended | Waldson Patrício | |
2016-07-27 | LineEdit: Fix event handled as text when a mod key is pressed | Ignacio Etcheverry | |
2016-07-15 | LineEdit: Fix rtl scrolling with mouse drag selection | Ignacio Etcheverry | |
2016-07-10 | LineEdit placeholder now accepts translated strings. | Ovnuniarchos | |
2016-07-07 | Remove unused variables (third pass) + dead code | Rémi Verschelde | |
Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable | |||
2016-06-30 | Fixed signal connection prints when moving docks, issue 5498 | Paulb23 | |
2016-06-28 | add placeholder alpha property | sanikoyes | |
2016-06-27 | Add placeholder property for line_edit | sanikoyes | |
this useful for user input tip | |||
2016-06-24 | Merge pull request #5379 from neikeq/pr-issue-5375 | Rémi Verschelde | |
Fix weird deselection behaviour with text field | |||
2016-06-24 | Fix weird deselection behaviour with text field | Ignacio Etcheverry | |
- TextEdit will now deselect if Ctrl+Left/Right is pressed - TextEdit and LineEdit no longer deselect text when Alt is pressed (except with Apple style keys) | |||
2016-06-22 | Added setting to toggle line edit caret blink | Paulb23 | |
2016-06-22 | Line edit caret no longer draws on focus loss | Paulb23 | |
2016-06-22 | Added caret blink to line edit | Paulb23 | |
2016-06-18 | LineEdit: Word jumping and OSX hotkeys | Ignacio Etcheverry | |
2016-06-18 | LineEdit: Fix and improve selection behaviour | Ignacio Etcheverry | |
2016-06-12 | rewrote LineEdit window repositioning code so it does not eat the last ↵ | Juan Linietsky | |
character, closes #4992 | |||
2016-06-09 | Reverted a PR i don't understand how to find but fixes #5097 | Juan Linietsky | |
2016-06-04 | Merge pull request #5030 from sanikoyes/Pr-fix-label-minsize | Rémi Verschelde | |
fix line_edit&label get min size bug&draw problem | |||
2016-06-04 | fix line_edit&label get min size bug | sanikoyes | |
fix line_edit draw char(x ofs_max) | |||
2016-05-23 | GUI Focus mode improvements | Zher Huei Lee | |
Exposed `get_focus_mode()` to the script Added `focus_mode` to the property panels for line-edit and sliders Added `enabled_focus_mode` to the property panels for buttons enabled_focus_mode is used when button is enabled/disabled | |||
2016-05-16 | Default editing popup for LineEdit and TextEdit | Juan Linietsky | |
2016-03-15 | LineEdit/TextEdit: Add Shift+Delete shortcut for cut | Ignacio Etcheverry | |
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-01-31 | -Removed bizarre code introduced in a 2 years old PR, fixes #3483 | Juan Linietsky | |
2016-01-14 | Fix LineEdit not capturing text input events | Ignacio Etcheverry | |
2016-01-07 | TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and End | Ignacio Etcheverry | |