Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-04 | Add support for multiple virtual keyboard types | Brian Semrau | |
2022-07-06 | Refactor Font configuration and import UI, and Font resources. | bruvzg | |
2022-07-05 | Change LineEdit caret blink to use process | Nolkaloid | |
Now using internal process for blinking instead of a Timer node | |||
2022-06-10 | Fix setting line edit caret after dobule and triple click | iwek | |
2022-06-05 | Take into account the clear icon's size even when not visible in `LineEdit`s | Michael Alexsander | |
2022-05-28 | Fix LineEdit clear button for asymmetric stylebox | Haoyu Qiu | |
2022-05-13 | Add ALT NUM+ {hex code} character input support for LineEdit, TextEdit and ↵ | bruvzg | |
CodeEdit. | |||
2022-04-22 | Implement Label3D node. | bruvzg | |
Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector. | |||
2022-04-05 | [Input] Add extra `shortcut_input` input processing step to process Unicode ↵ | bruvzg | |
character input with Alt / Ctrl modifiers, after processing of shortcuts. | |||
2022-03-17 | Unify TextServer built-in module and GDExtension code. | bruvzg | |
2022-03-06 | Remove duplicate editor settings definitions | kobewi | |
2022-03-04 | Add optional constructor arguments to more Control nodes | Hugo Locurcio | |
This can be used to make editor code more compact. However, as of writing, these constructor arguments cannot be used from the scripting API. This was already provided for Label and CheckBox, but it was missing for other Control nodes where it made sense to provide a default value. | |||
2022-03-03 | Fix LineEdit and TextEdit carets disappearing at theme scales below 1.0 | Hugo Locurcio | |
This fixes carets disappearing in the editor when the Editor Scale setting is set below 100%. | |||
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | |
2022-02-12 | Add sub-pixel glyph positioning support. | bruvzg | |
2022-01-30 | Move placeholder color to theme item | Paulb23 | |
2022-01-18 | Improve locale detection. | bruvzg | |
Use separate language, script and country lists. Add locale selection dialog and property hint. | |||
2022-01-13 | Merge pull request #54956 from ↵ | Rémi Verschelde | |
Calinou/lineedit-textedit-add-caret-width-theme-item Add a theme constant to change LineEdit and TextEdit's caret width | |||
2022-01-09 | [TextServer] Improve ligature cursor handling. | bruvzg | |
Fix mid-grapheme hit test. Fix OpenType features property handling, add default features override option. Enable mid-grapheme cursor by default. | |||
2022-01-07 | Add a theme constant to change LineEdit and TextEdit's caret width | Hugo Locurcio | |
This can be useful to improve caret visibility, especially at larger font sizes. This can also be used for accessibility purposes. | |||
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-12-06 | Merge pull request #55662 from ↵ | Rémi Verschelde | |
KoBeWi/update_minimum_size_changed_to_update_minimum_size | |||
2021-12-06 | Fix bad popups offset in editor with single window off | jmb462 | |
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> | |||
2021-12-06 | Rename minimum_size_changed() method | kobewi | |
2021-12-02 | Add drag and drop to TextEdit | ConteZero | |
2021-11-22 | Merge pull request #55151 from Chaosus/control_reset_size | Rémi Verschelde | |
2021-11-22 | Added `reset_size` method to `Control` and `Window` classes | Yuri Roubinsky | |
2021-11-15 | Fix drag and drop on LineEdit | ConteZero | |
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-11-11 | String: Remove `erase` method, bindings can't mutate String | Rémi Verschelde | |
2021-11-09 | Merge pull request #54372 from bruvzg/text_edit_ui | Rémi Verschelde | |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio | |
This is consistent with other constants that include `NO`, such as `PROPERTY_HINT_COLOR_NO_ALPHA`. | |||
2021-10-31 | Add functions for getting name and font style from dynamic and bitmap fonts. | bruvzg | |
Add font selection toolbar editor plugin. | |||
2021-10-27 | Merge pull request #54166 from ConteZero/unique_selection | Rémi Verschelde | |
2021-10-27 | Add option to make selection unique | ConteZero | |
2021-10-23 | Merge pull request #54045 from ConteZero/primary_clipboard_linux_fix_warning | Rémi Verschelde | |
2021-10-23 | Fix primary clipboard warning | ConteZero | |
2021-10-21 | Use TitleCase for CTL dialog menu options | Hugo Locurcio | |
This is more consistent with other actions exposed in the dialog. | |||
2021-10-18 | Added primary clipboard for Linux | ConteZero | |
2021-10-11 | Fix inline IME input not working in the empty LineEdit with the placeholder. | bruvzg | |
2021-10-04 | Remove EDSCALE dependency from /scene/gui | Yuri Sizov | |
2021-10-01 | Implement TextServer GDExtension interface, remove TextServer GDNative ↵ | bruvzg | |
interface. | |||
2021-09-29 | Merge pull request #53000 from Chaosus/lineedit_expose_selection_methods | Rémi Verschelde | |
2021-09-26 | Fix LineEdit and TextEdit double-click and triple-click selection | jmb462 | |
2021-09-24 | Add selection getter methods to `LineEdit` | Yuri Roubinsky | |
2021-09-05 | Apply set_read_only() to child classes of EditorProperty elements | Silc 'Tokage' Renew | |
2021-08-28 | Add support for internal nodes | kobewi | |
2021-08-27 | Makes FontData importable resource. | bruvzg | |
Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support. |