Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-05 | Merge pull request #67123 from ↵ | Rémi Verschelde | |
Rindbee/improve-caret-draw-conditions-for-LineEdit Improve caret drawing conditions for `LineEdit` | |||
2022-11-08 | [Line Edit] Ignore placeholder text when drawing caret. | bruvzg | |
2022-10-29 | Allow selecting SpinBox & LineEdit text when focus enters | Haoyu Qiu | |
2022-10-14 | Abort LineEdit shaping if no font is set to avoid unnecessary error messages. | bruvzg | |
2022-10-09 | Improve caret drawing conditions for `LineEdit` | Rindbee | |
Now, `caret_can_draw` will be validated when a condition that affects the drawability of the `LineEdit`'s caret changes; `draw_caret` will be toggled when the caret's visibility is toggled due to blink, and `draw_caret` will be `false` when `caret_blink_enabled` is disabled. Fix toggling `caret_blink_enabled` could cause caret to no longer be displayed. Fix opening the context menu causing caret to no longer appear. | |||
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-07 | Add split caret direction markers. Fix block/overtype caret size. | bruvzg | |
2022-09-07 | Fix key mapping changes when moving from macOS to other platform | bruvzg | |
Removes separate `Command` key (use `Meta` instead). Adds an event flag to automatically remap `Command` <-> `Control` (cannot be set alongside `Control` or `Meta`). | |||
2022-09-06 | Rename every instance of `caret_blink_speed` to `caret_blink_interval` | Micky | |
It's been changed in EditorSettings, LineEdit, TextEdit. Affects setters and getters, and passed parameters, too. | |||
2022-09-01 | Add a lifecycle method for manual theme item caching to Control | Yuri Sizov | |
2022-08-29 | Rename `CanvasItem.update()` to `queue_redraw()` | Micky | |
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`. | |||
2022-08-26 | Merge pull request #62771 from bruvzg/line_edit_trim | Rémi Verschelde | |
2022-08-23 | Add some codes, returnes directly if the value is not changed. | 风青山 | |
Avoid executing the following value-changed logics if the value does not really change. | |||
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov | |
2022-08-04 | Add support for multiple virtual keyboard types | Brian Semrau | |
2022-07-10 | Fix LineEdit text incorrectly trimmed due to rounding errors. | bruvzg | |
2022-07-06 | Refactor Font configuration and import UI, and Font resources. | bruvzg | |
2022-07-05 | Change LineEdit caret blink to use process | Nolkaloid | |
Now using internal process for blinking instead of a Timer node | |||
2022-06-10 | Fix setting line edit caret after dobule and triple click | iwek | |
2022-06-05 | Take into account the clear icon's size even when not visible in `LineEdit`s | Michael Alexsander | |
2022-05-28 | Fix LineEdit clear button for asymmetric stylebox | Haoyu Qiu | |
2022-05-13 | Add ALT NUM+ {hex code} character input support for LineEdit, TextEdit and ↵ | bruvzg | |
CodeEdit. | |||
2022-04-22 | Implement Label3D node. | bruvzg | |
Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector. | |||
2022-04-05 | [Input] Add extra `shortcut_input` input processing step to process Unicode ↵ | bruvzg | |
character input with Alt / Ctrl modifiers, after processing of shortcuts. | |||
2022-03-17 | Unify TextServer built-in module and GDExtension code. | bruvzg | |
2022-03-06 | Remove duplicate editor settings definitions | kobewi | |
2022-03-04 | Add optional constructor arguments to more Control nodes | Hugo Locurcio | |
This can be used to make editor code more compact. However, as of writing, these constructor arguments cannot be used from the scripting API. This was already provided for Label and CheckBox, but it was missing for other Control nodes where it made sense to provide a default value. | |||
2022-03-03 | Fix LineEdit and TextEdit carets disappearing at theme scales below 1.0 | Hugo Locurcio | |
This fixes carets disappearing in the editor when the Editor Scale setting is set below 100%. | |||
2022-02-15 | Use `switch` consistently in `_notification` (`scene` folder) | Rémi Verschelde | |
2022-02-12 | Add sub-pixel glyph positioning support. | bruvzg | |
2022-01-30 | Move placeholder color to theme item | Paulb23 | |
2022-01-18 | Improve locale detection. | bruvzg | |
Use separate language, script and country lists. Add locale selection dialog and property hint. | |||
2022-01-13 | Merge pull request #54956 from ↵ | Rémi Verschelde | |
Calinou/lineedit-textedit-add-caret-width-theme-item Add a theme constant to change LineEdit and TextEdit's caret width | |||
2022-01-09 | [TextServer] Improve ligature cursor handling. | bruvzg | |
Fix mid-grapheme hit test. Fix OpenType features property handling, add default features override option. Enable mid-grapheme cursor by default. | |||
2022-01-07 | Add a theme constant to change LineEdit and TextEdit's caret width | Hugo Locurcio | |
This can be useful to improve caret visibility, especially at larger font sizes. This can also be used for accessibility purposes. | |||
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-12-06 | Merge pull request #55662 from ↵ | Rémi Verschelde | |
KoBeWi/update_minimum_size_changed_to_update_minimum_size | |||
2021-12-06 | Fix bad popups offset in editor with single window off | jmb462 | |
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> | |||
2021-12-06 | Rename minimum_size_changed() method | kobewi | |
2021-12-02 | Add drag and drop to TextEdit | ConteZero | |
2021-11-22 | Merge pull request #55151 from Chaosus/control_reset_size | Rémi Verschelde | |
2021-11-22 | Added `reset_size` method to `Control` and `Window` classes | Yuri Roubinsky | |
2021-11-15 | Fix drag and drop on LineEdit | ConteZero | |
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-11-11 | String: Remove `erase` method, bindings can't mutate String | Rémi Verschelde | |
2021-11-09 | Merge pull request #54372 from bruvzg/text_edit_ui | Rémi Verschelde | |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio | |
This is consistent with other constants that include `NO`, such as `PROPERTY_HINT_COLOR_NO_ALPHA`. | |||
2021-10-31 | Add functions for getting name and font style from dynamic and bitmap fonts. | bruvzg | |
Add font selection toolbar editor plugin. |