Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-27 | Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselect | Rémi Verschelde | |
Use left/right arrow to move cursor when unselecting in LineEdit | |||
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky | |
- Renames PackedIntArray to PackedInt32Array. - Renames PackedFloatArray to PackedFloat32Array. - Adds PackedInt64Array and PackedFloat64Array. - Renames Variant::REAL to Variant::FLOAT for consistency. Packed arrays are for storing large amount of data and creating stuff like meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of memory. That said, many users requested the ability to have 64 bits packed arrays for their games, so this is just an optional added type. For Variant, the float datatype is always 64 bits, and exposed as `float`. We still have `real_t` which is the datatype that can change from 32 to 64 bits depending on a compile flag (not entirely working right now, but that's the idea). It affects math related datatypes and code only. Neither Variant nor PackedArray make use of real_t, which is only intended for math precision, so the term is removed from there to keep only float. | |||
2020-02-23 | Replace FALLTHROUGH macro by C++17 [[fallthrough]] | Rémi Verschelde | |
This attribute is now part of the standard we target so we no longer need compiler-specific hacks. Also enables -Wimplicit-fallthrough for Clang now that we can properly support it. It's already on by default for GCC's -Wextra. Fixes new warnings raised by Clang's -Wimplicit-fallthrough. | |||
2020-02-20 | Reworked signal connection system, added support for Callable and Signal ↵ | Juan Linietsky | |
objects and made them default. | |||
2020-02-15 | Use left/right arrow to move cursor when unselecting in LineEdit | Ed Swartz | |
-- useful for rename dialog (the filename portion is selected by default, and usually, want to change the end of the name, not the beginning) | |||
2020-02-11 | Texture refactor | Juan Linietsky | |
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD | |||
2020-02-09 | Merge pull request #35814 from timothyqiu/line-edit-shortcut | Rémi Verschelde | |
Adds CTRL-A CTRL-E support to LineEdit on macOS | |||
2020-02-08 | Update cached_width of the line_edit element when setting it to be secret | sumit0190 | |
2020-02-01 | Adds CTRL-A CTRL-E support to LineEdit on macOS | Haoyu Qiu | |
2020-01-23 | Android virtual keyboard respecting LineEdit max length. | Bruno Lourenço | |
2020-01-15 | Updates LineEdit's min size when necessary | Haoyu Qiu | |
These properties will affect the minimum size of LineEdit: * The right icon (`set_right_icon`) * The clear button (`set_editable` and `set_clear_button_enabled`) * The text, when "expand to text length" is enabled (`set_text`) | |||
2020-01-11 | Fix empty LineEdit crash on ctrl+backspace | Paulb23 | |
2020-01-10 | Add signal for LineEdit overflow event | Tomasz Chabora | |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-12-08 | Hide LineEdit placeholder if IME composition string is not empty. | bruvzg | |
2019-12-01 | Fixed caret alignment with placeholder text | Paulb23 | |
2019-12-01 | Fixed LineEdit alignment when removing text or undo / redo | Paulb23 | |
2019-09-25 | Make LineEdit's minimal size adapt to its icons | Michael Alexsander Silva Dias | |
2019-09-24 | Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs | Rémi Verschelde | |
Add overriden properties to the documentation | |||
2019-09-23 | Merge pull request #32048 from YeldhamDev/lineedit_right_icon_fix | Rémi Verschelde | |
Expose LineEdit's 'right_icon' and fix icon size | |||
2019-09-22 | Merge pull request #29895 from ptrojahn/menukey | Rémi Verschelde | |
Support menu key in TextEdit and LineEdit controls | |||
2019-09-22 | Support menu key in TextEdit and LineEdit controls | Paul Trojahn | |
Related to #15542 | |||
2019-09-21 | Expose LineEdit's 'right_icon' and fix icon size | Michael Alexsander Silva Dias | |
2019-09-19 | Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts | Rémi Verschelde | |
Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit | |||
2019-09-07 | Add Ability to Enable/Disable Shortcuts for LineEdit/TextEdit | Emmanuel Barroga | |
This PR adds the ability to enable/disable shortcut keys and selection for LineEdit/TextEdit. It also updates the context menu when you disable/enable the shortcut keys or selection. | |||
2019-09-04 | Add overriden properties to the documentation | Bojidar Marinov | |
Fixes #31855 | |||
2019-09-04 | TextEdit & LineEdit caret blink timers run only when focused (fixes #31936) | PouleyKetchoupp | |
2019-08-13 | Reorganize various menus for consistency and conciseness | Hugo Locurcio | |
- Clean up the recent scripts dialog to match the recent scenes dialog - Add "..." at the end of shortcuts that cause a modal dialog to appear This closes #31148. | |||
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora | |
2019-08-04 | Accept also right-click event in LineEdit | Tomasz Chabora | |
2019-07-15 | Fix incorrect caret position when clicking a 'LineEdit' with a non-left ↵ | Michael Alexsander Silva Dias | |
alignment | |||
2019-07-07 | Fixes minor issues found by static analyzer | qarmin | |
2019-06-27 | Merge pull request #29941 from qarmin/redundant_code_and_others | Rémi Verschelde | |
Remove redundant code, possible NULL pointers and others | |||
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-25 | Merge pull request #30002 from GlaceGwyneth/master | Rémi Verschelde | |
Give LineEdit/TextEdit a custom color for font while uneditable | |||
2019-06-24 | Give LineEdit a custom font color when un-editable | Gwyneth Lowe | |
By default the LineEdit's text when editable is unchecked had some transparency hardcoded. This change adds a custom color to LineEdit for adjusting the font when editable is off. Addresses issue 29814 | |||
2019-06-24 | Line edit placeholders now react properly to translation changes. | Florian Marchal | |
2019-06-11 | Fix third and fourth level (AltGr / ⌥ modifier) keys input in LineEdit. | bruvzg | |
2019-06-03 | Merge pull request #26848 from ptrojahn/utf8navigation | Rémi Verschelde | |
Support UTF-8 in TextEdit and LineEdit navigation | |||
2019-05-31 | Fix and expose String::strip_escapes(), use it in LineEdit paste | Rémi Verschelde | |
Supersedes #27736. | |||
2019-05-28 | Merge pull request #28726 from megalike/add_mac_os_hotkeys_le | Rémi Verschelde | |
Support Mac OS hotkeys in line_edit | |||
2019-05-24 | Merge pull request #29067 from KoBeWi/spin_edit | Rémi Verschelde | |
Pass mouse events to SpinBox from its LineEdit | |||
2019-05-21 | Initialize readonly/editable in LineEdit and TextEdit controls | Ibrahn Sahir | |
2019-05-21 | Pass mouse events to SpinBox from its LineEdit | Tomasz Chabora | |
2019-05-15 | Fix leftover connection to the "Open" signal in FileSystemDock | Michael Alexsander Silva Dias | |
Fixes #28903. | |||
2019-05-06 | Support Mac OS hotkeys in line_edit | megalike | |
2019-05-01 | Fix First Ctrl+R and Ctrl+F not showing long name variables correctly | theoniko | |
2019-04-30 | Merge pull request #28287 from YeldhamDev/text_editable_contextmenu | Rémi Verschelde | |
Make 'Line/TextEdit's context menus hide their editing options when in readonly mode | |||
2019-04-29 | Make 'Line/TextEdit's context menus hide their editing options when in ↵ | Michael Alexsander Silva Dias | |
readonly mode Fixes #28243. | |||
2019-04-29 | Make buttons that trigger popups have the same scale | Michael Alexsander Silva Dias | |