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path: root/scene/gui/label.cpp
AgeCommit message (Expand)Author
2019-10-16Allow Label autowrap to cut words when they exceed line widthPouleyKetchoupp
2019-06-28Draw the outline as part of the Label font shadowHugo Locurcio
2019-06-26Some code changed with Clang-Tidyqarmin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-18Merge pull request #24428 from akien-mga/label-uppercaseRémi Verschelde
2018-12-17Don't accidentally convert string content to charHein-Pieter van Braam
2018-12-17Label: Fix kerning when using Uppercase modeRémi Verschelde
2018-11-15Fix return value of get_total_character_countThomas ten Cate
2018-11-08-Moved EditorDefaultValue to ClassDB, made it coreJuan Linietsky
2018-10-04fix enum cast warnings on clangkarroffel
2018-09-19Fix Label::get_minimum_size not updating cache size for autowrapGuilherme Felipe
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-18Fix Label autowrap clips textvolzhs
2018-05-14Ceil char width within Label instead of FontRuslan Mustakov
2018-05-08Always emit dynamic font change in update_oversamplingRuslan Mustakov
2018-05-08Perfect FreeType-based outlines for DynamicFontsRuslan Mustakov
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-19Added font oversampling supportJuan Linietsky
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-08-31Merge pull request #10096 from toger5/label_styleboxRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-19Fixes to label and code editor to make editing code hopefully fast again.Juan Linietsky
2017-08-18Rename localization method to `tr` againRémi Verschelde
2017-08-17Rename `XL_MESSAGE` aka `tr` to `localize`Rémi Verschelde
2017-08-17fixed Import LineEdit to label + label styleboxtoger5
2017-07-25Label: update min size when regenerate wordcachePoommetee Ketson
2017-07-21Label: add auto_heightPoommetee Ketson
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17Change label so they appear vertically alligned on fillJuan Linietsky
2017-06-28Reworked translation systemJuan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-09-Translation text will change automatically for in-game buttons, labels, poup...Juan Linietsky
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-08-removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-07Fix Label valign positionvolzhs
2016-11-04fix a tiny typoScotFlux
2016-08-02Added extra spacing support for DynamicFontZher Huei Lee
2016-07-18Label: Added `get_visible_line_count` methodIgnacio Etcheverry
2016-07-09line/col label was changing size with each cursor move, forcing the GUI to re...Juan Linietsky
2016-07-07Remove unused variables (third pass) + dead codeRémi Verschelde