Age | Commit message (Expand) | Author |
2017-06-28 | Reworked translation system | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-09 | -Translation text will change automatically for in-game buttons, labels, poup... | Juan Linietsky |
2017-01-09 | -All types have editable script now in properties | Juan Linietsky |
2017-01-08 | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-07 | Fix Label valign position | volzhs |
2016-11-04 | fix a tiny typo | ScotFlux |
2016-08-02 | Added extra spacing support for DynamicFont | Zher Huei Lee |
2016-07-18 | Label: Added `get_visible_line_count` method | Ignacio Etcheverry |
2016-07-09 | line/col label was changing size with each cursor move, forcing the GUI to re... | Juan Linietsky |
2016-07-07 | Remove unused variables (third pass) + dead code | Rémi Verschelde |
2016-06-09 | Fix last line of label being deleted by line spacing | Juan Linietsky |
2016-06-09 | Revert "Fix min size bug of Label" | Juan Linietsky |
2016-06-06 | Fix min size bug of Label | volzhs |
2016-06-04 | fix line_edit&label get min size bug | sanikoyes |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-09-08 | fix minsize-related issues with Label | Zher Huei Lee |
2015-09-07 | added get_visible_characters() to Label | Zher Huei Lee |
2015-09-07 | reworked Label class | Zher Huei Lee |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes and... | Juan Linietsky |
2015-05-19 | fixed latin separation in label, broke it? for cjk | Juan Linietsky |
2015-05-06 | clearified parenthesis of if construct | ehriche |
2015-05-01 | Optimize the code. | Gen |
2015-04-30 | fixed a autowrap bug when word is too length. | Gen |
2015-04-30 | Update label.cpp | Gen |
2015-04-29 | space is only skipped when autowrap. | Gen |
2015-04-29 | record the number of space before a words. | Gen |
2015-04-28 | Update label.cpp | Gen |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-03-21 | signed distance field font support | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-05-31 | Made a uniform distribution of characters in Label::set_percent_visible() | Theo Hallenius |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |