index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
label.cpp
Age
Commit message (
Expand
)
Author
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-07
[Complex Text Layouts] Performance optimizations.
bruvzg
2020-12-06
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, T...
bruvzg
2020-11-26
[Complex Text Layouts] Refactor Label and LineEdit controls.
bruvzg
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-05
Merge pull request #40649 from themvl/master
Rémi Verschelde
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-08-31
Fix bug where leading and trailing spaces werent taken into account with cent...
mvl
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-01-28
Revert "make Label consider spaces for visible_characters"
Rémi Verschelde
2020-01-10
Update minimum size on Label::set_autowrap
Haoyu Qiu
2020-01-08
Merge pull request #34874 from wingedadventurer/bugfix-label-visible-characters
Rémi Verschelde
2020-01-06
make Label consider spaces for visible_characters
wingedadventurer
2020-01-07
Calculate label size more accurately
volzhs
2020-01-06
Fix calculating label size
volzhs
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-04
Fixed cases where labels with autowrap can overflow the editor ui
PouleyKetchoupp
2019-10-16
Allow Label autowrap to cut words when they exceed line width
PouleyKetchoupp
2019-06-28
Draw the outline as part of the Label font shadow
Hugo Locurcio
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-18
Merge pull request #24428 from akien-mga/label-uppercase
Rémi Verschelde
2018-12-17
Don't accidentally convert string content to char
Hein-Pieter van Braam
2018-12-17
Label: Fix kerning when using Uppercase mode
Rémi Verschelde
2018-11-15
Fix return value of get_total_character_count
Thomas ten Cate
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-10-04
fix enum cast warnings on clang
karroffel
2018-09-19
Fix Label::get_minimum_size not updating cache size for autowrap
Guilherme Felipe
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-18
Fix Label autowrap clips text
volzhs
2018-05-14
Ceil char width within Label instead of Font
Ruslan Mustakov
2018-05-08
Always emit dynamic font change in update_oversampling
Ruslan Mustakov
2018-05-08
Perfect FreeType-based outlines for DynamicFonts
Ruslan Mustakov
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-19
Added font oversampling support
Juan Linietsky
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-08-31
Merge pull request #10096 from toger5/label_stylebox
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
[next]