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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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root
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scene
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gui
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item_list.h
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Author
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-19
Editor Export Settings Dialog is completed!! Now on to make some exporters..
Juan Linietsky
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-09-09
Added get_v_scroll to item list, issue 5343
Paulb23
2016-09-07
Ability to disable item list tooltip, issue 6240
Paulb23
2016-06-28
itemlist-get_selected_items
Jean Jung
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-12
Changed how min/max icon size in ItemList works and replaced it by a fixed si...
Juan Linietsky
2016-05-27
Reorder tiles into nice columns
Bojidar Marinov
2016-05-27
Use scalar to scale TileMap icons
Andreas Haas
2016-05-24
Allow ItemList icons to stretch to max size.
Andreas Haas
2016-05-15
Changes to FileSystem Dock
Juan Linietsky
2016-05-14
New reworked AnimatedSprite!
Juan Linietsky
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-04
-make sure single select after multi select works better
Juan Linietsky
2016-05-03
Add ability to send drag events to another object
Juan Linietsky
2016-03-13
Add icon region support for ItemList
Franklin Sobrinho
2015-11-17
-Merged Script and Help tabs
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky