summaryrefslogtreecommitdiff
path: root/scene/gui/item_list.h
AgeCommit message (Expand)Author
2022-09-08Make `Vector2i` values paired with `EDSCALE` be just `Vector2`Michael Alexsander
2022-09-06Improve naming of theme properties throughout GUI codeYuri Sizov
2022-09-01Add a lifecycle method for manual theme item caching to ControlYuri Sizov
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-07-06Refactor Font configuration and import UI, and Font resources.bruvzg
2022-06-16Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-02-25Fixed bug with text going under scrollbaralbertfay1121
2022-01-08Expose selectable property of ItemList's Itemjmb462
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-30Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()`Michael Alexsander
2021-10-28Remove ItemList editor and replace it by a property arrayGilles Roudière
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-21Fix ItemList layout (+EditorFileDialog)Hendrik Brucker
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-15Merge pull request #33685 from Scony/improve-item-lists-add-item-methodsRémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-21Rename unselect to deselectMarcel Admiraal
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-07-10Add override keywords.Marcel Admiraal
2020-07-01ItemList's add_(icon_)item method returns id of added itemPawel Lampe
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-30Enhance the tilemap transform buttonsgroud
2018-03-23Fix converting to tileset crashes Godot if existing file is not tilesetPoommetee Ketson
2018-03-13expose Itemlist.move_item and optimize functionalityAlexander Holland
2018-02-14Added "allow_reselect" property to ItemList and enabled it for the method/hel...Michael Alexsander Silva Dias
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-03Merge pull request #14792 from Krakean/enh-1Rémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-18A few small Debugger->Errors tab enhancements:Dmitry Koteroff
2017-11-26Item List small enhancementsDmitry Koteroff
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-03Improved color temperature in script editorDaniel J. Ramirez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-16Merge pull request #10252 from neikeq/pr-fix-some-stuff-<3Rémi Verschelde
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-11Fixes ItemList::is_same_column_width() return typeIgnacio Etcheverry
2017-07-21Enhanched About dialog, Add ItemList auto_heightPoommetee Ketson
2017-07-04ItemList: expose methods, in-editor items editing supportPoommetee Ketson
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-03Revert "Add new editor and default theme (WIP)"volzhs
2017-04-27Add new editor and default theme (WIP)Daniel J. Ramirez
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-19Editor Export Settings Dialog is completed!! Now on to make some exporters..Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky