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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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gui
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item_list.h
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Author
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-21
Fix ItemList layout (+EditorFileDialog)
Hendrik Brucker
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-15
Merge pull request #33685 from Scony/improve-item-lists-add-item-methods
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-21
Rename unselect to deselect
Marcel Admiraal
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-07-10
Add override keywords.
Marcel Admiraal
2020-07-01
ItemList's add_(icon_)item method returns id of added item
Pawel Lampe
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-30
Enhance the tilemap transform buttons
groud
2018-03-23
Fix converting to tileset crashes Godot if existing file is not tileset
Poommetee Ketson
2018-03-13
expose Itemlist.move_item and optimize functionality
Alexander Holland
2018-02-14
Added "allow_reselect" property to ItemList and enabled it for the method/hel...
Michael Alexsander Silva Dias
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-03
Merge pull request #14792 from Krakean/enh-1
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-18
A few small Debugger->Errors tab enhancements:
Dmitry Koteroff
2017-11-26
Item List small enhancements
Dmitry Koteroff
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-03
Improved color temperature in script editor
Daniel J. Ramirez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Merge pull request #10252 from neikeq/pr-fix-some-stuff-<3
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-11
Fixes ItemList::is_same_column_width() return type
Ignacio Etcheverry
2017-07-21
Enhanched About dialog, Add ItemList auto_height
Poommetee Ketson
2017-07-04
ItemList: expose methods, in-editor items editing support
Poommetee Ketson
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-19
Editor Export Settings Dialog is completed!! Now on to make some exporters..
Juan Linietsky
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-09-09
Added get_v_scroll to item list, issue 5343
Paulb23
2016-09-07
Ability to disable item list tooltip, issue 6240
Paulb23
2016-06-28
itemlist-get_selected_items
Jean Jung
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-12
Changed how min/max icon size in ItemList works and replaced it by a fixed si...
Juan Linietsky
2016-05-27
Reorder tiles into nice columns
Bojidar Marinov
2016-05-27
Use scalar to scale TileMap icons
Andreas Haas
2016-05-24
Allow ItemList icons to stretch to max size.
Andreas Haas
2016-05-15
Changes to FileSystem Dock
Juan Linietsky
2016-05-14
New reworked AnimatedSprite!
Juan Linietsky
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
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