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path: root/scene/gui/item_list.cpp
AgeCommit message (Expand)Author
2022-03-12Allow negative indexes in ItemList and PopupMenukobewi
2022-02-25Fixed bug with text going under scrollbaralbertfay1121
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-08Expose selectable property of ItemList's Itemjmb462
2022-01-03Update copyright statements to 2022Rémi Verschelde
2022-01-03Merge pull request #55487 from YeldhamDev/scroll_bikesheddingRémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-06Rename "items_count" property to "item_count"Aaron Franke
2021-12-06Rename minimum_size_changed() methodkobewi
2021-11-30Rename all methods that return `ScrollBar` nodes to `get_*_scroll_bar()`Michael Alexsander
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-04Add missing argument names for bindings in GDExtensionRémi Verschelde
2021-10-28Remove ItemList editor and replace it by a property arrayGilles Roudière
2021-08-28Add support for internal nodeskobewi
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-21Fix ItemList layout (+EditorFileDialog)Hendrik Brucker
2021-08-07Redraw on item list custom bg/fg colour changePaulb23
2021-07-18Optimize StringName usagereduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-07Rework the TileSet resource and TileMap nodes:Gilles Roudière
2021-05-04Rename `doubleclick` to `double_click`Aaron Franke
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-02-14[CTL] Add missing font outline drawing routines and theme constants.bruvzg
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-31Use integer coordinates for the font glyphs rendering.bruvzg
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-15Merge pull request #33685 from Scony/improve-item-lists-add-item-methodsRémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44569 from madmiraal/rename-unselect-deselectRémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-21Rename unselect to deselectMarcel Admiraal
2020-12-06[Complex Text Layouts] Fix missing ItemList item text buffer init in `add_ico...bruvzg
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-01ItemList's add_(icon_)item method returns id of added itemPawel Lampe
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky