index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
item_list.cpp
Age
Commit message (
Expand
)
Author
2016-06-12
Changed how min/max icon size in ItemList works and replaced it by a fixed si...
Juan Linietsky
2016-05-27
Reorder tiles into nice columns
Bojidar Marinov
2016-05-27
Use scalar to scale TileMap icons
Andreas Haas
2016-05-24
Allow ItemList icons to stretch to max size.
Andreas Haas
2016-05-15
Changes to FileSystem Dock
Juan Linietsky
2016-05-14
New reworked AnimatedSprite!
Juan Linietsky
2016-05-13
open directory or file when double click
volzhs
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-05
Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Rémi Verschelde
2016-05-04
-make sure single select after multi select works better
Juan Linietsky
2016-05-04
Fix wrong return and argument types in documentation
Ignacio Etcheverry
2016-03-13
Add icon region support for ItemList
Franklin Sobrinho
2016-01-22
Make custom_bg fit the whole "selected" area in ItemLists
Rémi Verschelde
2015-11-17
-Merged Script and Help tabs
Juan Linietsky
2015-09-21
Fix typo in ItemList bindings
George Marques
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky
[prev]