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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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gui
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item_list.cpp
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Commit message (
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Author
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-14
Don't allow to use too big index in ItemList
Rafał Mikrut
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-31
Improves ItemList
Haoyu Qiu
2019-12-09
Fixed strange behaviour of scroll in the ItemList.
allkhor
2019-11-26
Range: Fix cases where max was set to or below min value
Rémi Verschelde
2019-11-06
Fixes ItemList max column update
codecustard
2019-10-08
Merge pull request #32571 from DavidSichma/rect_flip
Rémi Verschelde
2019-10-05
Fix crash in Control functions
qarmin
2019-10-05
Correctly flip texture src region
David Sichma
2019-07-05
Give up finding item if started at beginning
Cameron Reikes
2019-06-02
Fixed get_item_at_position being weird
Tomasz Chabora
2019-06-01
Merge pull request #28841 from KoBeWi/option_button_options
Rémi Verschelde
2019-05-31
Improvements to incremental search
Tomasz Chabora
2019-05-24
Improvements to scroll handling
Tomasz Chabora
2019-05-09
Revert "Merge pull request #26053 from qarmin/back_scroll_to_start"
volzhs
2019-04-30
Merge pull request #26053 from qarmin/back_scroll_to_start
Rémi Verschelde
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-02-19
Back scroll to start when changing folder
qarmin
2019-02-13
Fix typos with codespell
Rémi Verschelde
2019-01-18
ItemList: ignore `ui_select` action if Select Mode is not "Multi"
homer666
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-08
-Moved EditorDefaultValue to ClassDB, made it core
Juan Linietsky
2018-11-07
Fixes icons in itemlist not working
groud
2018-10-30
Enhance the tilemap transform buttons
groud
2018-10-24
Add some limits on the Editor Settings
Superwaitsum
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Fix a mistake in itemlist multiselect signal
groud
2018-08-17
Bind ItemList's item_custom_fg_color methods
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-18
Export: Properly reload preset when opening dialog
Rémi Verschelde
2018-07-01
Fix performance for godot's interface
Guilherme Felipe
2018-05-08
Merge pull request #17578 from endragor/ft-outlines
Rémi Verschelde
2018-05-08
Merge pull request #15258 from RyanStein/bugfix-15241
Juan Linietsky
2018-05-08
Perfect FreeType-based outlines for DynamicFonts
Ruslan Mustakov
2018-04-14
ItemList selection: Check against item count
ShyRed
2018-04-11
Update classref and docs, fix missing parameters' name
Poommetee Ketson
2018-03-23
Fix converting to tileset crashes Godot if existing file is not tileset
Poommetee Ketson
2018-03-13
Merge pull request #17345 from AlexHolly/expose-itemlist-move-item
Rémi Verschelde
2018-03-13
expose itemlist.unselect_all()
Alexander Holland
2018-03-13
expose Itemlist.move_item and optimize functionality
Alexander Holland
2018-03-11
expose Itemlist.is_anything_selected
Alexander Holland
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