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path: root/scene/gui/graph_node.cpp
AgeCommit message (Expand)Author
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-06Rename minimum_size_changed() methodkobewi
2021-11-12Use "enum class" for input enumsAaron Franke
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-24Merge pull request #38414 from theoway/Fix-GraphNode_offset_updateRémi Verschelde
2021-09-23Construct values only when necessary.Anilforextra
2021-09-23Fixes sync issue between position_offset and rect_position in GraphNodeUmang Kalra
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-07-18Optimize StringName usagereduz
2021-06-28Fix GraphNode port position when the control has the Expand flagtrollodel
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-05-25Tweak dozens of editor property hints for consistencyHugo Locurcio
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-13-Added missing setters to GraphNode.Anilforextra
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-08Make GraphNode handle children with EXPAND flagLeonardo Christino
2021-02-11Merge pull request #45870 from gongpha/graphedit-connection-updateRémi Verschelde
2021-02-10Removed _change_notifyreduz
2021-02-11Update GraphEdit when GraphNode's slot is updatedKongfa Waroros
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-28GraphNode: Add properties for custom iconsJames Westman
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-07-03Fixed separation of ports on GraphNodelrgilbert
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-01Fix resizer icon visiblity on light theme in GraphNodeChaosus89
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-07-13Fix GraphNode immediately losing focusEmmanuel Barroga
2019-06-04Fix GraphNode not adding seperation after the first nodeBojidar Marinov
2019-03-10Fix cursor going to start while editing GraphNode's titleBojidar Marinov
2019-01-24Updates containers minimum size when some constants are modifiedgroud
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-14Improved VisualScriptEditorDaniel J. Ramirez
2017-09-03Fix. resizeable -> resizable.Daniel J. Ramirez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde