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path: root/scene/gui/graph_node.cpp
AgeCommit message (Expand)Author
2016-10-13Expose resizable property of GraphNode in inspectorvolzhs
2016-10-09Merge pull request #6707 from volzhs/graphnodeRémi Verschelde
2016-10-05Expose selected value of GraphNodevolzhs
2016-10-05Fix GraphEdit grab random node when delete or deselect by clicking empty spacevolzhs
2016-09-02-Added focus to comment nodeJuan Linietsky
2016-08-25More visual script workJuan Linietsky
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-08-05VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-24Fix crash when GraphNode wasn't a child of a ControlJohan Manuel
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-02-08-Cleaned up GraphEdit, also fixes #3568Juan Linietsky
2016-01-18Add zoom to GraphEditMarianoGNU
2015-07-25Duplicate GraphNode(s) [Control+D]Mariano Javier Suligoy
2015-07-20Fix tab indentMariano Javier Suligoy
2015-07-19Select and move multiple nodes at onceMariano Javier Suligoy
2015-01-08Fixes to GraphEdit:Juan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-12-21-ability to set default textures in shader (needed for visual shader editing)Juan Linietsky
2014-12-20WIP work on graph nodes and editingJuan Linietsky