summaryrefslogtreecommitdiff
path: root/scene/gui/graph_edit.h
AgeCommit message (Expand)Author
2022-12-02Improve usage of StringNames in GraphEditkobewi
2022-09-19Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron
2022-09-14Add configuration warning to GraphEdit regarding future refactoringHendrik Brucker
2022-09-09Improve parameter naming and documentation in GraphEdit and GraphNodeYuri Sizov
2022-09-05Add GraphNode 'selected' and 'deselected' signals, simplify GraphEditMaxim Kulkin
2022-08-25Add read-only mode to AnimationTreeEditor pluginsSaracenOne
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-07-31 Add GraphEdit.is_node_hover_valid(...) methodJohannes Witt
2022-07-25Code quality: Fix header guards consistencyRémi Verschelde
2022-05-30Improve Graphedit connection linesHendrik Brucker
2022-05-30Improve and fix the GraphNode port hotzonesHendrik Brucker
2022-05-20Add a new HashSet templatereduz
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-02Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`Rémi Verschelde
2022-04-04Zero initialize all pointer class and struct membersRémi Verschelde
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-23Minor tweaks and fixes to panningkobewi
2022-01-21Add ViewPanner to 2D editorkobewi
2022-01-11Unify panning in sub-editors and make it configurablekobewi
2022-01-07Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhereRémi Verschelde
2022-01-06Add `GraphEdit` drag notificationsJohannes Witt
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-29Use GDVIRTUAL* macros when binding virtual methods in exposed classesYuri Sizov
2021-12-15Merge pull request #52015 from mechPenSketch/expose_hotzones2Rémi Verschelde
2021-12-12Expose connection hot zones in GraphNodemechPenSketch
2021-11-15Making nodes enclosed within comment move with the comment nodeUmang Kalra
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-22Make GraphEdit connections consistent on zoomJummit
2021-08-21Refactor GraphEdit connectionsJummit
2021-08-12Better port handling connection for `GraphEdit`Yuri Roubinsky
2021-08-11Automatic arrangement of nodes in VisualScript/VisualShaders editorsUmang Kalra
2021-06-25Remove clips_input() method and use clip_contentkobewi
2021-06-16Make zoom limits and step adjustable in GraphEditYuri Sizov
2021-06-10Move default values from definition to declaration in GraphEditMarcel Admiraal
2021-03-25Fix typo 'previus_selected'volzhs
2021-02-11Merge pull request #45870 from gongpha/graphedit-connection-updateRémi Verschelde
2021-02-11Update GraphEdit when GraphNode's slot is updatedKongfa Waroros
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-18Added GraphEdit properties to control lines thickness and antialiasingYuri Roubinsky
2020-12-17FIx visual issues with GraphEdit minimapYuri Sizov
2020-11-30Add a minimap to the GraphEditYuri Sizov
2020-10-19Fix emit_signal timing for GraphEdit's begin/end node moveGabriel Van Eyck
2020-07-10Add override keywords.Marcel Admiraal
2020-07-04Prevents incorrect connection attempt on port clicking in GraphEditYuri Roubinsky
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-16Remove get_local_mouse_position() hack in GraphEditsmartin015
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-15Add "node_unselected" signal for GraphEditasheraryam
2020-01-01Update copyright statements to 2020Rémi Verschelde