index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
graph_edit.cpp
Age
Commit message (
Expand
)
Author
2021-09-23
Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...
Rémi Verschelde
2021-09-14
Fix error when moving graph node
kobewi
2021-08-28
Add support for internal nodes
kobewi
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Fix GraphEdit connection colors
Jummit
2021-08-22
Make GraphEdit connections consistent on zoom
Jummit
2021-08-22
Merge pull request #51965 from theoway/fix_node_arranger_origin_bug
K. S. Ernest (iFire) Lee
2021-08-22
Fixes position offset of node groups set by arrange_nodes() in GraphEdit
Umang Kalra
2021-08-21
Refactor GraphEdit connections
Jummit
2021-08-20
Add missing SNAME macro optimization for StringName in some functions
jmb462
2021-08-12
Better port handling connection for `GraphEdit`
Yuri Roubinsky
2021-08-11
Automatic arrangement of nodes in VisualScript/VisualShaders editors
Umang Kalra
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-06-25
Remove clips_input() method and use clip_content
kobewi
2021-06-17
Scrollwheel (w/o ctrl) to zoom, mouse warping when panning
Lightning_A
2021-06-16
Make zoom limits and step adjustable in GraphEdit
Yuri Sizov
2021-06-15
Merge pull request #49437 from Calinou/graphedit-allow-higher-lower-zoom-values
Rémi Verschelde
2021-06-10
Move default values from definition to declaration in GraphEdit
Marcel Admiraal
2021-06-08
Allow higher and lower maximum zoom values in GraphEdit
Hugo Locurcio
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-04-05
Make scrollwheel zoom based on mouse position
Lightning_A
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-28
Merge pull request #47351 from volzhs/graphedit-boxselection
Rémi Verschelde
2021-03-25
Fix typo 'previus_selected'
volzhs
2021-03-25
Fix drawing boxselection on GraphEdit
volzhs
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-20
Prevent resizing minimap bigger than GraphEdit (Fix #47189)
jmb462
2021-03-18
Enable zooming graph_edit with scrollwheel
Lightning_A
2021-03-01
Properly hide GraphEdit's minimap
Yuri Sizov
2021-02-27
Fix GraphEdit connects when graph is zoomed/unzoomed
Yuri Roubinsky
2021-02-18
Removed hardcoded shortcuts from /scene and converted to input actions
Eric M
2021-02-11
Merge pull request #45870 from gongpha/graphedit-connection-update
Rémi Verschelde
2021-02-11
Update GraphEdit when GraphNode's slot is updated
Kongfa Waroros
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-04
doc: Don't bind argument names with p_ prefix
Rémi Verschelde
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-14
Prevent signal disconnection attempts on invalid references
Yuri Sizov
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Merge pull request #44569 from madmiraal/rename-unselect-deselect
Rémi Verschelde
2020-12-26
Update GraphEdit connection to reflect new signal name
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-21
Rename unselect to deselect
Marcel Admiraal
2020-12-18
Added GraphEdit properties to control lines thickness and antialiasing
Yuri Roubinsky
2020-12-17
FIx visual issues with GraphEdit minimap
Yuri Sizov
2020-11-30
Add a minimap to the GraphEdit
Yuri Sizov
2020-11-27
Restored antialiased lines by emulation using triangle strips
Yuri Roubinsky
2020-10-20
Removed underscore from GraphEdit begin/end_node_move signals
Yuri Roubinsky
2020-10-19
Fix emit_signal timing for GraphEdit's begin/end node move
Gabriel Van Eyck
[prev]
[next]