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path: root/scene/gui/graph_edit.cpp
AgeCommit message (Expand)Author
2018-10-19Repaired mistyped of 'just_disconnected'.M. Huri
2018-10-03Fix warnings on release builds (not DEBUG_ENABLED)Rémi Verschelde
2018-09-13Merge pull request #21982 from luzpaz/misc-typosRémi Verschelde
2018-09-12Misc. typosluz.paz
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-01Improve ClassDB information for some some signal parametersKelly Thomas
2018-08-20Massive rewrite to AnimationTree. Many APIs changed in order to:Juan Linietsky
2018-07-24Improve VisualScript UXK. S. Ernest (iFire) Lee
2018-06-18-Added AnimationGraphPlayer (still missing features)Juan Linietsky
2018-01-30Expose a few GraphEdit methods to script languagesGeorge Marques
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-10-13Added and improved some missing icons, plus some other visual fixes.Daniel J. Ramirez
2017-10-01Fix GraphEdit mouse scroll axis.jagt
2017-09-22Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...Gilles Roudiere
2017-09-21Merge pull request #11453 from djrm/pr_visualsRémi Verschelde
2017-09-20Visual tweaks.Daniel J. Ramirez
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-18Add some options and reorganize the 2D editor menus. Makes available forced s...Gilles Roudiere
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-08Fixes node selection, and properly ignore mouse on inner comment node body, c...Juan Linietsky
2017-07-27Do not allow multiple data connections to the same data input slot, fixes #63...Daniel J. Ramirez
2017-07-19Add object type hint for docsPoommetee Ketson
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-20Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-05-03Revert "Add new editor and default theme (WIP)"volzhs
2017-04-27Add new editor and default theme (WIP)Daniel J. Ramirez
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-12Added a list of signals to rename, this should become a header eventuallyJuan Linietsky
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-08-removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-04-Conversion of most properties to a simpler syntax, easier to use by scriptJuan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde