summaryrefslogtreecommitdiff
path: root/scene/gui/graph_edit.cpp
AgeCommit message (Expand)Author
2021-03-25Fix drawing boxselection on GraphEditvolzhs
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-20Prevent resizing minimap bigger than GraphEdit (Fix #47189)jmb462
2021-03-18Enable zooming graph_edit with scrollwheelLightning_A
2021-03-01Properly hide GraphEdit's minimapYuri Sizov
2021-02-27Fix GraphEdit connects when graph is zoomed/unzoomed Yuri Roubinsky
2021-02-18Removed hardcoded shortcuts from /scene and converted to input actionsEric M
2021-02-11Merge pull request #45870 from gongpha/graphedit-connection-updateRémi Verschelde
2021-02-11Update GraphEdit when GraphNode's slot is updatedKongfa Waroros
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-02-04doc: Don't bind argument names with p_ prefixRémi Verschelde
2021-01-25Fix minimap capturing events and improve its themeYuri Sizov
2021-01-14Prevent signal disconnection attempts on invalid referencesYuri Sizov
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Merge pull request #44569 from madmiraal/rename-unselect-deselectRémi Verschelde
2020-12-26Update GraphEdit connection to reflect new signal nameMarcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-21Rename unselect to deselectMarcel Admiraal
2020-12-18Added GraphEdit properties to control lines thickness and antialiasingYuri Roubinsky
2020-12-17FIx visual issues with GraphEdit minimapYuri Sizov
2020-11-30Add a minimap to the GraphEditYuri Sizov
2020-11-27Restored antialiased lines by emulation using triangle stripsYuri Roubinsky
2020-10-20Removed underscore from GraphEdit begin/end_node_move signalsYuri Roubinsky
2020-10-19Fix emit_signal timing for GraphEdit's begin/end node moveGabriel Van Eyck
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-09-11Disconnect item_rect_changed when removing a child of GraphEditWilson E. Alvarez
2020-07-09Emit signals for GraphEdit multi-node selection and unselectionMaganty Rushyendra
2020-07-05Fix GraphEdit reconnecting to disconnected portYuri Roubinsky
2020-07-04Prevents incorrect connection attempt on port clicking in GraphEditYuri Roubinsky
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-16Remove get_local_mouse_position() hack in GraphEditsmartin015
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-15Add "node_unselected" signal for GraphEditasheraryam
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky