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path: root/scene/gui/graph_edit.cpp
AgeCommit message (Expand)Author
2020-12-26Update GraphEdit connection to reflect new signal nameMarcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-18Added GraphEdit properties to control lines thickness and antialiasingYuri Roubinsky
2020-12-17FIx visual issues with GraphEdit minimapYuri Sizov
2020-11-30Add a minimap to the GraphEditYuri Sizov
2020-11-27Restored antialiased lines by emulation using triangle stripsYuri Roubinsky
2020-10-20Removed underscore from GraphEdit begin/end_node_move signalsYuri Roubinsky
2020-10-19Fix emit_signal timing for GraphEdit's begin/end node moveGabriel Van Eyck
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-09-11Disconnect item_rect_changed when removing a child of GraphEditWilson E. Alvarez
2020-07-09Emit signals for GraphEdit multi-node selection and unselectionMaganty Rushyendra
2020-07-05Fix GraphEdit reconnecting to disconnected portYuri Roubinsky
2020-07-04Prevents incorrect connection attempt on port clicking in GraphEditYuri Roubinsky
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-16Remove get_local_mouse_position() hack in GraphEditsmartin015
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-15Add "node_unselected" signal for GraphEditasheraryam
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-07GraphEdit: Fix regression with GraphNode mouse filterRémi Verschelde
2020-02-06Merge pull request #35068 from akien-mga/containers-mouse-filter-passRémi Verschelde
2020-01-16Fix scrollbar regression on large scalesMichael Alexsander
2020-01-14Cleanup unnecessary code from before the scrollbar overlapping fixesMichael Alexsander
2020-01-13Fix more instances of overlapping scrollbarsMichael Alexsander
2020-01-13Use MOUSE_FILTER_PASS for all containers (but PanelContainer)Rémi Verschelde
2020-01-07Make possible to edit the GraphEdit's selection rect colorsMichael Alexsander
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-15Make holding Ctrl toggle snapping in GraphEditHugo Locurcio
2019-08-30Fixed GraphEdit header icons to make them update when theme is changedChaosus89
2019-08-15Add an outline to box selection rectangles for better visibilityHugo Locurcio
2019-07-31Implement copy/paste in visual shadersChaosus
2019-06-27Shows menu when dragging connection on empty space in visual shader graphChaosus
2019-04-25Use approximate equallity methods in many placesAaron Franke
2019-03-31Use the editor theme's accent color for 2D/3D selections and rotationsHugo Locurcio
2019-03-01Fixed some crashers, closes #26393Juan Linietsky