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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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scene
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graph_edit.cpp
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Author
2019-03-01
Fixed some crashers, closes #26393
Juan Linietsky
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-02
Make GraphEdit lines smoother and scale their width on hiDPI displays
Hugo Locurcio
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-27
doc: Sync classref with current source
Rémi Verschelde
2018-12-04
Add tooltips to GraphEdit node
Michael Alexsander Silva Dias
2018-10-19
Repaired mistyped of 'just_disconnected'.
M. Huri
2018-10-03
Fix warnings on release builds (not DEBUG_ENABLED)
Rémi Verschelde
2018-09-13
Merge pull request #21982 from luzpaz/misc-typos
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-09-01
Improve ClassDB information for some some signal parameters
Kelly Thomas
2018-08-20
Massive rewrite to AnimationTree. Many APIs changed in order to:
Juan Linietsky
2018-07-24
Improve VisualScript UX
K. S. Ernest (iFire) Lee
2018-06-18
-Added AnimationGraphPlayer (still missing features)
Juan Linietsky
2018-01-30
Expose a few GraphEdit methods to script languages
George Marques
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-10-13
Added and improved some missing icons, plus some other visual fixes.
Daniel J. Ramirez
2017-10-01
Fix GraphEdit mouse scroll axis.
jagt
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-21
Merge pull request #11453 from djrm/pr_visuals
Rémi Verschelde
2017-09-20
Visual tweaks.
Daniel J. Ramirez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-18
Add some options and reorganize the 2D editor menus. Makes available forced s...
Gilles Roudiere
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-13
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-08
Fixes node selection, and properly ignore mouse on inner comment node body, c...
Juan Linietsky
2017-07-27
Do not allow multiple data connections to the same data input slot, fixes #63...
Daniel J. Ramirez
2017-07-19
Add object type hint for docs
Poommetee Ketson
2017-06-30
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-07
Implemented scrolling factor for smooth trackpad scrolling
toger5
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-13
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-12
Added a list of signals to rename, this should become a header eventually
Juan Linietsky
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