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path: root/scene/gui/graph_edit.cpp
AgeCommit message (Expand)Author
2022-05-30Improve Graphedit connection linesHendrik Brucker
2022-05-30Improve and fix the GraphNode port hotzonesHendrik Brucker
2022-05-20Add a new HashSet templatereduz
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-17Add node list param to `GraphEdit::delete_nodes_request` signalYuri Rubinsky
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-12Add a new HashMap implementationreduz
2022-04-23Rename theme properties to include underscoresFireForge
2022-04-11Fix toggling GraphEdit's minimap with `minimap_enabled`Eric McGuirk
2022-04-11Fix GraphEdit's valid connections being reversedkobewi
2022-03-12popup_request signal emits mouse click positionFazil Babu
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-01-29simplify formatting scripts, add a clang-tidy script, and run clang-tidyNathan Franke
2022-01-23Minor tweaks and fixes to panningkobewi
2022-01-21Add ViewPanner to 2D editorkobewi
2022-01-11Unify panning in sub-editors and make it configurablekobewi
2022-01-07Merge pull request #56575 from HaSa1002/drag-signal-beganRémi Verschelde
2022-01-07Rename GraphEdit connection_drag_begun to connection_drag_startedJohannes Witt
2022-01-07Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhereRémi Verschelde
2022-01-06Add `GraphEdit` drag notificationsJohannes Witt
2022-01-04Merge pull request #56347 from NNesh/fix/graph_editor_out_of_range_alignmentRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2022-01-02Fix various typosluz paz
2022-01-02Fixed a invalidation of sets and out of range in the _horizontal_alignment fu...NNesh
2021-12-29Use GDVIRTUAL* macros when binding virtual methods in exposed classesYuri Sizov
2021-12-15Merge pull request #52015 from mechPenSketch/expose_hotzones2Rémi Verschelde
2021-12-12Expose connection hot zones in GraphNodemechPenSketch
2021-12-09align to horizontal_alignment, valign to vertical_alignment, relatedNathan Franke
2021-12-06Fix bad popups offset in editor with single window offjmb462
2021-11-15Making nodes enclosed within comment move with the comment nodeUmang Kalra
2021-11-12Use "enum class" for input enumsAaron Franke
2021-10-04Remove EDSCALE dependency from /scene/guiYuri Sizov
2021-09-29Use functions defined in the their classes.Anilforextra
2021-09-23Construct values only when necessary.Anilforextra
2021-09-23Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-som...Rémi Verschelde
2021-09-14Fix error when moving graph nodekobewi
2021-08-28Add support for internal nodeskobewi
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-22Fix GraphEdit connection colorsJummit
2021-08-22Make GraphEdit connections consistent on zoomJummit
2021-08-22Merge pull request #51965 from theoway/fix_node_arranger_origin_bugK. S. Ernest (iFire) Lee
2021-08-22Fixes position offset of node groups set by arrange_nodes() in GraphEditUmang Kalra
2021-08-21Refactor GraphEdit connectionsJummit
2021-08-20Add missing SNAME macro optimization for StringName in some functionsjmb462
2021-08-12Better port handling connection for `GraphEdit`Yuri Roubinsky
2021-08-11Automatic arrangement of nodes in VisualScript/VisualShaders editorsUmang Kalra
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-06-25Remove clips_input() method and use clip_contentkobewi