summaryrefslogtreecommitdiff
path: root/scene/gui/graph_edit.cpp
AgeCommit message (Expand)Author
2016-08-23Proper function/property selection in visual script editing for property.Juan Linietsky
2016-08-23prettier connections for graph editJuan Linietsky
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-08-05VisualScript can now execute visual scripts, but there is no debugger or prof...Juan Linietsky
2016-08-04Concluded base visual scripting! can edit but not run though.Juan Linietsky
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-26Fix GraphEdit dragging issues at scales != 1Rémi Verschelde
2016-07-07Remove unused variables (third pass) + dead codeRémi Verschelde
2016-06-18Add missing license headers in our source files (#5255)Rémi Verschelde
2016-03-09fix two reading uninitialized pointersHubert Jarosz
2016-02-08-Cleaned up GraphEdit, also fixes #3568Juan Linietsky
2016-01-23-Forgot to add clips input to graphedit, fixes #3420Juan Linietsky
2016-01-18Add a slider to handle zoomMarianoGNU
2016-01-18Add zoom to GraphEditMarianoGNU
2016-01-18New shader nodes are now created under (more or less) the cursor.Ovnuniarchos
2015-07-26Delete selected nodes with the Delete keyMariano Javier Suligoy
2015-07-25Duplicate GraphNode(s) [Control+D]Mariano Javier Suligoy
2015-07-24Box selection for GraphNodesMariano Javier Suligoy
2015-07-20Fix tab indentMariano Javier Suligoy
2015-07-19Select and move multiple nodes at onceMariano Javier Suligoy
2015-07-16Use popup menu to add new nodes to the shader graph editor in the last clicke...Mariano Javier Suligoy
2015-01-08Fixes to GraphEdit:Juan Linietsky
2015-01-07-Visual Shader Editing Finished, PLEASE TEST!Juan Linietsky
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky