index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
graph_edit.cpp
Age
Commit message (
Expand
)
Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-04
Update graph_edit.cpp to automatically arrange nodes if nothing is selected.
K. S. Ernest (iFire) Lee
2022-12-02
Improve usage of StringNames in GraphEdit
kobewi
2022-11-25
Fix inspector not showing name for LabelSettings.font
Haoyu Qiu
2022-10-19
Simplify GDVIRTUAL_CALL calls
kobewi
2022-10-13
Merge pull request #66337 from EricEzaM/sprite-frames
Rémi Verschelde
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-24
Ensure all checks of `is_action` in the editor which are for 'shortcut' use, ...
Eric M
2022-09-19
Change return type of `get_configuration_warnings` to `PackedStringArray`
Marc Gilleron
2022-09-14
Add configuration warning to GraphEdit regarding future refactoring
Hendrik Brucker
2022-09-09
Improve parameter naming and documentation in GraphEdit and GraphNode
Yuri Sizov
2022-09-06
Rename raise() to move_to_front()
kobewi
2022-09-05
Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit
Maxim Kulkin
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Merge pull request #62846 from AaronRecord/remove_redundant_theme_updates_in_...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-25
Add read-only mode to AnimationTreeEditor plugins
SaracenOne
2022-08-24
Merge pull request #59226 from Rindbee/better-setters-in-gui-controls
Yuri Sizov
2022-08-23
Replace Array return types with TypedArray 2
kobewi
2022-08-23
Add some codes, returnes directly if the value is not changed.
风青山
2022-08-12
fixed GraphEdit signal argument type
daylilyzeleen
2022-08-04
Fix GraphEdit::arange_nodes causing a freeze
tefusion
2022-07-31
Add GraphEdit.is_node_hover_valid(...) method
Johannes Witt
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-02
Fix enclosed nodes calculation of GraphEdit comment nodes
Hendrik Brucker
2022-05-30
Improve Graphedit connection lines
Hendrik Brucker
2022-05-30
Improve and fix the GraphNode port hotzones
Hendrik Brucker
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-17
Add node list param to `GraphEdit::delete_nodes_request` signal
Yuri Rubinsky
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-11
Fix toggling GraphEdit's minimap with `minimap_enabled`
Eric McGuirk
2022-04-11
Fix GraphEdit's valid connections being reversed
kobewi
2022-03-12
popup_request signal emits mouse click position
Fazil Babu
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-23
Minor tweaks and fixes to panning
kobewi
2022-01-21
Add ViewPanner to 2D editor
kobewi
2022-01-11
Unify panning in sub-editors and make it configurable
kobewi
2022-01-07
Merge pull request #56575 from HaSa1002/drag-signal-began
Rémi Verschelde
2022-01-07
Rename GraphEdit connection_drag_begun to connection_drag_started
Johannes Witt
2022-01-07
Merge pull request #56321 from pycbouh/core-use-gdvirtual-everywhere
Rémi Verschelde
2022-01-06
Add `GraphEdit` drag notifications
Johannes Witt
[next]