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path: root/scene/gui/gradient_edit.cpp
AgeCommit message (Expand)Author
2021-11-23Rename `remove()` to `remove_at()` when removing by indexLightning_A
2021-11-12Use "enum class" for input enumsAaron Franke
2021-11-08Several Gradient improvementsHendrik Brucker
2021-10-04Remove EDSCALE dependency from /scene/guiYuri Sizov
2021-08-28Add support for internal nodeskobewi
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-10Merge pull request #21922 from aaronfranke/doubleRémi Verschelde
2021-08-09Follow-Up Add SNames to get theme iconNathan Franke
2021-08-09Some work on double supportAaron Franke
2021-08-07Fix Gradient, Color Picker BG, Fix CanvasItem::draw_texture_rect p_tileNathan Franke
2021-07-18Optimize StringName usagereduz
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-05-04Rename `doubleclick` to `double_click`Aaron Franke
2021-04-05Fix crashes in *_input functionsRafał Mikrut
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename Math::stepify to snappedMarcel Admiraal
2020-11-03Remove `Color.contrasted()` as its behavior is barely usefulHugo Locurcio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-29[Core] Rename linear_interpolate to lerpAaron Franke
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-11-19GradientEdit: Fix index crasheslupoDharkael
2019-09-02Implement snapping in the Gradient editorHugo Locurcio
2019-06-12Cleanup some unecessary editor/ includes in scene/Rémi Verschelde
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-23Fixed a typo, treshhold to threshold.M. Huri
2018-10-04Fix more "may be used initialized" warnings from GCC 7Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-09-07Many fixes to gradient editor, which was pretty broken. Closes #19308Juan Linietsky
2018-08-21Fix grab/select of gradient editGuilherme Felipe
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-05-17-Ability to open resources in the same windowJuan Linietsky
2018-02-14Fix weird editor crash when switching from editing one gradient to another ke...JFonS
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-07-18Fix ColorPicker to use theme constantsPoommetee Ketson
2017-06-14renamed occurances of ColorRamp with GradientKarroffel