index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
gui
/
file_dialog.cpp
Age
Commit message (
Expand
)
Author
2018-08-18
Fixed !is_inside_tree() errors in file dialog
DualMatrix
2018-06-06
expose lineedit
Alexander Holland
2018-02-21
Fixed disappearing text on filedialog buttons
Max
2018-02-20
Fixed "Open" button being enabled when nothing is selected in a FileDialog wh...
Michael Alexsander Silva Dias
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-09
Merge pull request #13847 from YeldhamDev/filedialog_title
Rémi Verschelde
2017-12-03
Added "mode_overrides_title" property to FileDialog.
Michael Alexsander Silva Dias
2017-12-02
Fixed FileDialog's "parent folder" button not having a texture.
Michael Alexsander Silva Dias
2017-11-27
Some improvements to file/dir open/save dialogs:
Dmitry Koteroff
2017-11-24
A few small adjustments to file dialogs:
Dmitry Koteroff
2017-11-21
Remove the "." from file manage dialog (open scene, open file, ...)
Dmitry Koteroff
2017-10-22
FileDialog: enlarge the file list a bit
Poommetee Ketson
2017-10-06
FileDialog: fix select index out of range
Poommetee Ketson
2017-10-04
Match file dialog drive with the current folder.
Daniel J. Ramirez
2017-09-08
Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-08-18
Rename localization method to `tr` again
Rémi Verschelde
2017-08-17
Rename `XL_MESSAGE` aka `tr` to `localize`
Rémi Verschelde
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-12
Fix natural sorting order in EditorFileDialog, FileDialog and EditorFileSyste...
Damian Day
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-13
New API for visibility in both CanvasItem and Spatial
Juan Linietsky
2017-01-11
Type renames:
Juan Linietsky
2017-01-10
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-17
Select exactly matched file automatically in FileDialog
volzhs
2016-09-26
Show '.' in the tree of file_dialog
Ying-Ruei Liang(KK)
2016-07-17
Exposed mode, access, filters, and show hidden files to the editor. Also, two...
Ovnuniarchos
2016-06-18
Make ".." always appear even if dir is unlistable (likely lacking permissions...
Juan Linietsky
2016-06-07
rtr instead ttr
DimOkGamer
2016-06-07
Fixed localization in file dialogs
DimOkGamer
2016-05-01
FileDialog: reset mkdir label after use (#4500)
Rémi Verschelde
2016-03-14
(editor)filedialog mode open any
Alexander Holland
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-15
F5 hotkey to refresh FileDialog/EditorFileDialog
Ignacio Etcheverry
2016-01-07
Merge pull request #3191 from neikeq/filedialog_hotkeys
Rémi Verschelde
2016-01-02
FileDialog: keyboard shortcut to toggle "show hidden files"
Ignacio Etcheverry
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-28
Add missing argument names in GDScript bindings
Rémi Verschelde
2015-12-26
Added reload icon to FileDialog's default theme
Ignacio Etcheverry
2015-12-06
Better hidden folders display preferences for editor file dialogs
Franklin Sobrinho
[prev]
[next]