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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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file_dialog.cpp
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Author
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-04
Fix FileDialog file name autocompletion with filters
Thakee Nathees
2022-06-28
Add root_subfolder to FileDialog
kobewi
2022-06-22
Replace some TTRCs with TTRs
kobewi
2022-05-12
Capitalize/fix some property enum hints
FireForge
2022-04-22
Implement Label3D node.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-12
Merge pull request #54399 from Calinou/filedialog-current-properties-hint-no-...
Rémi Verschelde
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-02
Allow absolute file paths in file dialogs
miremrie
2022-02-15
Use `switch` consistently in `_notification` (`scene` folder)
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-24
[Windows] Add support for handling network share paths.
bruvzg
2022-01-19
Fix FileDialog localization issues
kobewi
2022-01-12
Create function focus_file_text
Ger Hean
2022-01-08
Improve FileDialog filters
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
align to horizontal_alignment, valign to vertical_alignment, related
Nathan Franke
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-29
Don't store and show current file/directory/path FileDialog properties
Hugo Locurcio
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-26
Add focus font color to Button and derivatives
Yuri Sizov
2021-08-28
Add support for internal nodes
kobewi
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-06-16
Documentation search fixes
Gregory Basile
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-23
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
bruvzg
2021-03-23
Merge pull request #46735 from fabriceci/fix-dialog-translation
Rémi Verschelde
2021-03-13
trims_whitespaces_when_creating_folder_windows
Pop0p
2021-03-12
fix translation not updating in ConfirmationDialog (and Window by inheritance)
fabriceci
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Merge pull request #44569 from madmiraal/rename-unselect-deselect
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-21
Rename unselect to deselect
Marcel Admiraal
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
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