Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-06 | Add spaces after commas and strip extra ones in *FileDialog filter menu | Michael Alexsander | |
2019-12-06 | Remove extra spaces from parenthesis in *FileDialog's filter menu | Michael Alexsander | |
2019-10-29 | Merge pull request #33091 from MCrafterzz/fix10567 | Rémi Verschelde | |
Improved project creation UX | |||
2019-10-29 | Improved UX of selecting directories in (Editor)FileDialog by hiding unused ↵ | MCrafterzz | |
gui elements and moving the drive selection | |||
2019-10-24 | Scroll back to the top after opening a directory in FileDialog | Hugo Locurcio | |
This also changes the behavior in EditorFileDialog. This closes #26041. | |||
2019-10-14 | Fix color of FileDialog icons | Yuri Roubinsky | |
2019-10-05 | Fix crash in Control functions | qarmin | |
2019-08-24 | Tree: fix and expose icon modulation | merumelu | |
2019-08-21 | Rename FileDialog's folder icon custom color to `folder_icon_modulate` | Hugo Locurcio | |
The custom color introduced in be8d569744e4eed9acb313d355d96e6989e92087 had the same name as the "folder" icon, which could cause conflicts in the generated documentation. The new name is also more self-explanatory. | |||
2019-08-20 | Use a different color for folder icons in file dialogs | Hugo Locurcio | |
This makes them easier to distinguish from files for quick visual grepping. This can also be used in projects by setting the FileDialog "folder" color. The default value (`Color(1, 1, 1)`) has no visual impact, for compatibility with existing projects. | |||
2019-07-26 | Small adjustments to tooltips in '(Editor)FileDialog' | Michael Alexsander Silva Dias | |
2019-07-25 | DirAccess: Drop compat get_next(bool *is_dir) which was hidden | Rémi Verschelde | |
Fixes this warning: ``` ./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual] ``` Part of #30790. | |||
2019-06-28 | Auto-change file extension in EditorFileDialog when filter changes | Chaosus | |
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-10 | Add toggle for hidden file visibility in FileDialog | Michael Alexsander Silva Dias | |
2019-05-29 | Remove some redundant lines | James Buck | |
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde | |
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes). | |||
2019-03-05 | Fix general issues with filesystem-related UI components in the editor | Michael Alexsander Silva Dias | |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-14 | Prevent FileDialog from stealing focus when setting current file in editor | Kanabenki | |
2018-09-27 | Fix warnings about unhandled enum value in switch [-Wswitch] | Rémi Verschelde | |
Fixes GCC 5 warnings of the form: core/io/http_client.cpp:288:9: warning: enumeration value 'STATUS_SSL_HANDSHAKE_ERROR' not handled in switch [-Wswitch] core/io/marshalls.cpp:806:9: warning: enumeration value 'AABB' not handled in switch [-Wswitch] Those can be trivial cases where adding a default fallback is the solution, or more complex issues/hidden bugs where missed values are actually meant to be handled. | |||
2018-09-21 | Make EditorFileDialog be able to pick a folder when entering it | Michael Alexsander Silva Dias | |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde | |
This allows more consistency in the manner we include core headers, where previously there would be a mix of absolute, relative and include path-dependent includes. | |||
2018-08-25 | Merge pull request #21231 from AlexHolly/filedialog-fix-multi-selection | Rémi Verschelde | |
Check all selected items on OPEN_MANY/OPEN_FILES in FileDialog, also … | |||
2018-08-20 | Check all selected items on OPEN_MANY/OPEN_FILES in FileDialog, also changed ↵ | Alexander Holland | |
confusing naming. | |||
2018-08-18 | Fixed !is_inside_tree() errors in file dialog | DualMatrix | |
Fixed !is_inside_tree() errors appearing when current_file has a . in it. | |||
2018-06-06 | expose lineedit | Alexander Holland | |
2018-02-21 | Fixed disappearing text on filedialog buttons | Max | |
2018-02-20 | Fixed "Open" button being enabled when nothing is selected in a FileDialog ↵ | Michael Alexsander Silva Dias | |
while in "Open folder" mode. | |||
2018-01-12 | Bind many more properties to scripts | Bojidar Marinov | |
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added | |||
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-12-09 | Merge pull request #13847 from YeldhamDev/filedialog_title | Rémi Verschelde | |
Added "mode_overrides_title" property to FileDialog | |||
2017-12-03 | Added "mode_overrides_title" property to FileDialog. | Michael Alexsander Silva Dias | |
2017-12-02 | Fixed FileDialog's "parent folder" button not having a texture. | Michael Alexsander Silva Dias | |
2017-11-27 | Some improvements to file/dir open/save dialogs: | Dmitry Koteroff | |
1. Removed "..", instead you now will see "Select Current Folder" and "Select this Folder" buttons. 2. Added "go to parent folder" (^) button to Save a File dialog. 3. Tree.cpp: "nothing_selected" signal has been re-made (previous implementation, merged in #13308, wasn't optimal in context of performance) 4. Fixed issue in Project Export dialog: MODE_SAVE_FILE wasn't set when you click "Export". 5. Now you can deselect items by clicking on empty space in Open a Directory dialog. | |||
2017-11-24 | A few small adjustments to file dialogs: | Dmitry Koteroff | |
a) Added Backspace key support for Tree-based file dialog. b) Fixed issue inability to select a folder in project manager (always previous folder was selected instead). c) Open Directory mode: changed "Open" to "Select Current Folder" d) Block "Open" button when inappropriate content is selected (for example, file when in open folder mode, or folder when in open files mode) | |||
2017-11-21 | Remove the "." from file manage dialog (open scene, open file, ...) | Dmitry Koteroff | |
Also removed the "." from game control's FileDialog component. Also remove the "/" at the end of folders name. | |||
2017-10-22 | FileDialog: enlarge the file list a bit | Poommetee Ketson | |
2017-10-06 | FileDialog: fix select index out of range | Poommetee Ketson | |
2017-10-04 | Match file dialog drive with the current folder. | Daniel J. Ramirez | |
2017-09-08 | Remove assignment and declarations in if statements | Hein-Pieter van Braam | |
After discussing with @reduz and @akien-mga it was decided that we do not allow assignments or declarations in if statements. This PR removes the instances of this I could find by automated means. | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-20 | ClassDB: Provide the enum name of integer constants | Ignacio Etcheverry | |
2017-08-18 | Rename localization method to `tr` again | Rémi Verschelde | |
Partial revert of #10380 based on contributor ~~bullying~~ feedback. | |||
2017-08-17 | Rename `XL_MESSAGE` aka `tr` to `localize` | Rémi Verschelde | |
Also renames `set_message_translation` to `set_message_localization` for consistency. | |||
2017-08-10 | Removes type information from method binds | Ignacio Etcheverry | |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | |
this might cause bugs I haven't found yet.. | |||
2017-05-12 | Fix natural sorting order in EditorFileDialog, FileDialog and ↵ | Damian Day | |
EditorFileSystemDirectory Make EditorFileDialog, FileDialog and EditorFileSystemDirectory alphanumerical sorting more natural Added a new method 'naturalnocasecmp_to' and comparator 'NaturalNoCaseComparator' to String. Fixes #8712. | |||
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |