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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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file_dialog.cpp
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Author
2020-11-26
[Complex Text Layouts] Refactor Font class, default themes and controls to us...
bruvzg
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-02
Updated getters and setters names for toplevel
Duroxxigar
2020-07-23
Small naming and tooltip tweaks
Michael Alexsander
2020-07-14
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-06-08
Add generic file icon and its modulation to the 'FileDialog'
Michael Alexsander
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-07
Merge pull request #37591 from Anutrix/remove_reduntant_class
Rémi Verschelde
2020-04-06
Fixes leaks when running editor
qarmin
2020-04-05
Removed reduntant class LineEditFileChooser.
unknown
2020-04-04
Fix file dialog not showing icons
unknown
2020-04-04
Remove redundant vbx variable in FileDialog
unknown
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-03
Improve UX of drive letters
Pedro J. Estébanez
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-29
Double click on a folder didn't open it
Gil Arasa Verge
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-06
Add spaces after commas and strip extra ones in *FileDialog filter menu
Michael Alexsander
2019-12-06
Remove extra spaces from parenthesis in *FileDialog's filter menu
Michael Alexsander
2019-10-29
Merge pull request #33091 from MCrafterzz/fix10567
Rémi Verschelde
2019-10-29
Improved UX of selecting directories in (Editor)FileDialog by hiding unused g...
MCrafterzz
2019-10-24
Scroll back to the top after opening a directory in FileDialog
Hugo Locurcio
2019-10-14
Fix color of FileDialog icons
Yuri Roubinsky
2019-10-05
Fix crash in Control functions
qarmin
2019-08-24
Tree: fix and expose icon modulation
merumelu
2019-08-21
Rename FileDialog's folder icon custom color to `folder_icon_modulate`
Hugo Locurcio
2019-08-20
Use a different color for folder icons in file dialogs
Hugo Locurcio
2019-07-26
Small adjustments to tooltips in '(Editor)FileDialog'
Michael Alexsander Silva Dias
2019-07-25
DirAccess: Drop compat get_next(bool *is_dir) which was hidden
Rémi Verschelde
2019-06-28
Auto-change file extension in EditorFileDialog when filter changes
Chaosus
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-10
Add toggle for hidden file visibility in FileDialog
Michael Alexsander Silva Dias
2019-05-29
Remove some redundant lines
James Buck
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-03-05
Fix general issues with filesystem-related UI components in the editor
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-14
Prevent FileDialog from stealing focus when setting current file in editor
Kanabenki
2018-09-27
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
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