Age | Commit message (Expand) | Author |
2017-08-15 | Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889 | Juan Linietsky |
2017-08-13 | Avoids inverted anchors | Gilles Roudiere |
2017-08-13 | Adds a function to set Anchors with a layout preset | Gilles Roudiere |
2017-08-13 | Replace GUI anchor type by a float between 0 and 1 | Gilles Roudiere |
2017-07-06 | More fill modes for containers, closes #9504 | Juan Linietsky |
2017-07-06 | Ability to set rotation and scaling pivot for controls. | Juan Linietsky |
2017-07-06 | -Ability for controls to grow the left/top when anchored. This makes anchorin... | Juan Linietsky |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-09 | -All types have editable script now in properties | Juan Linietsky |
2017-01-08 | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky |
2017-01-08 | Removed ratio anchoring (will have to fix multiple 3D views later..) | Juan Linietsky |
2017-01-08 | Swapped expand and fill flag bits, so scenes don't save this property by default | Juan Linietsky |
2017-01-08 | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-11 | Add argument options for the theme override functions in Control | Juan Linietsky |
2016-08-30 | More visual script improvements | Juan Linietsky |
2016-08-25 | More visual script work | Juan Linietsky |
2016-08-05 | VisualScript can now execute visual scripts, but there is no debugger or prof... | Juan Linietsky |
2016-07-18 | properly fixed notificaitons for theme changed, closes #5774 | Juan Linietsky |
2016-06-27 | Add a small workaround to avoid modal tabs to be closed if they are spawned i... | Juan Linietsky |
2016-06-17 | Keep track of when fonts change, so theme or controls that use fonts as overr... | Juan Linietsky |
2016-06-13 | propagate theme changes properly even through 2D nodes, fixes #4754 | Juan Linietsky |
2016-06-06 | Merge pull request #4977 from SaracenOne/scripting_expose | Juan Linietsky |
2016-06-04 | -customizable shortcuts in editor | Juan Linietsky |
2016-06-04 | Expose control theme element and override detection methods to scripting side. | Saracen |
2016-05-06 | Rotation APIs: Better exposure for degrees methods | Rémi Verschelde |
2016-05-03 | Add ability to send drag events to another object | Juan Linietsky |
2016-03-09 | Add option to keep margins when changing anchors, closes #3979 | Bojidar Marinov |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-01-24 | -Take in consideration canvas layers for GUI input | Juan Linietsky |
2016-01-19 | -Some fixes to drag and drop and canvas offset for GUI that were introduced a... | Juan Linietsky |
2016-01-18 | Merge pull request #2854 from MarianoGnu/color_picker | Rémi Verschelde |
2016-01-16 | -Moved all the "root" input handling for GUI from individual Controls to View... | Juan Linietsky |
2016-01-15 | Move shaders to default theme and add shader_override related methods to Cont... | MarianoGNU |
2016-01-07 | Merge pull request #3191 from neikeq/filedialog_hotkeys | Rémi Verschelde |
2016-01-02 | FileDialog: keyboard shortcut to toggle "show hidden files" | Ignacio Etcheverry |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-12 | added rotation and scale support to gui controls | Juan Linietsky |
2015-10-17 | misc cleanup | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-02-14 | fixes to mouse warp | Juan Linietsky |
2014-09-17 | Small Fixes | Juan Linietsky |
2014-04-18 | -Fixed viewport stretch bugs | Juan Linietsky |
2014-03-31 | Add anchor options "Center" | sanikoyes |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |