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path: root/scene/gui/control.h
AgeCommit message (Expand)Author
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-06-30Add a configuration warning when using Ignore mouse filter with tooltipHugo Locurcio
2019-06-26Some code changed with Clang-Tidyqarmin
2019-05-13Improve the anchors and margin workflowGilles Roudiere
2019-02-25Update controls when a stylebox or icon override changes; change to CONNECT_R...Bojidar Marinov
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Add expand/collapse all buttons for the "Errors" tabMichael Alexsander Silva Dias
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-11[Core] Completely kill math_2d.h, change includesAaron Franke
2018-07-24Opens the menu with the same parent on mouse focusGuilherme Felipe
2018-07-20-Fix tooltips in inspector, now they show as rich text.Juan Linietsky
2018-07-03Merge pull request #18634 from groud/fix_control_child_of_node2dMax Hilbrunner
2018-07-02-Fixes to how hashing happened, now StringName and NodePath use default hashe...Juan Linietsky
2018-06-07Fixes the bad calculation of margin & anchors when child of Node2Dgroud
2018-05-15-New inspector.Juan Linietsky
2018-04-13Merge pull request #17502 from groud/2Deditor_rectJuan Linietsky
2018-04-10Merge pull request #17081 from endragor/no-press-when-scrollRémi Verschelde
2018-04-09Make BaseButton not emit press when container is scrolledRuslan Mustakov
2018-04-03Remove the selection rect for nodes that do not require itGilles Roudiere
2018-02-12Implements #16546 by adding GROW_DIRECTION_BOTH which allows a control to gro...isaacremnant
2018-01-15Changes the keep_margin parameter to true by default, so that people are not ...Gilles Roudiere
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-10fix certain popup close clicks with popup buttonsBernhard Liebl
2017-11-19Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere
2017-11-16Add manual overrides for focus_next and focus_previous on controls similar to...Saracen
2017-11-10Unify degree members and propertiesletheed
2017-11-10Remove deprecated rotation methodsletheed
2017-09-22Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...Gilles Roudiere
2017-09-22Implements set_margins_preset(...)Gilles Roudiere
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-15Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889Juan Linietsky
2017-08-13Avoids inverted anchorsGilles Roudiere
2017-08-13Adds a function to set Anchors with a layout presetGilles Roudiere
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-07-06More fill modes for containers, closes #9504Juan Linietsky
2017-07-06Ability to set rotation and scaling pivot for controls.Juan Linietsky
2017-07-06-Ability for controls to grow the left/top when anchored. This makes anchorin...Juan Linietsky
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-08-removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky
2017-01-08Removed ratio anchoring (will have to fix multiple 3D views later..)Juan Linietsky
2017-01-08Swapped expand and fill flag bits, so scenes don't save this property by defaultJuan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde