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path: root/scene/gui/control.cpp
AgeCommit message (Expand)Author
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-11-03Tooltips: Improve code clarity and docsRémi Verschelde
2020-10-02Updated getters and setters names for toplevelDuroxxigar
2020-10-02Merge pull request #42451 from Duroxxigar/rename-toplevelRémi Verschelde
2020-10-01Merge pull request #38743 from arrowinaknee/node-config-warningsRémi Verschelde
2020-10-01Renamed toplevel to be top_levelDuroxxigar
2020-09-08Fixed minor typo, gui_hid -> gui_hide.Jonah Stich
2020-07-02Fix content scale mode, closes #37941Juan Linietsky
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-16Update all get_configuration_warning to retrieve warnings from the parentArrowInAKnee
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-06Updated editor spin slider to have better behaviour and adjusted control's si...Eric M
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-02Replace more occurrences of NULL with nullptrRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Popups have also been converted to windowsJuan Linietsky
2020-03-26Open sub-windows as embedded if the OS does not support themJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-02-05Merge pull request #32959 from georgwacker/control-node-anim-fixRémi Verschelde
2020-01-19Fix Control::_window_find_focus_neighborRicardo Buring
2020-01-13Control/Light2D: Preventing setting 0 as scale as for Node2DRémi Verschelde
2020-01-09Don't compile editor-only function when tools=noGilles Roudière
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-23Fix issue with disconnecting events when font changesJonas Bernemann
2019-12-16Prevent infinite loop when focus_next is invisibleTomasz Chabora
2019-10-22Fixed crashes when renaming a state in AnimationNodeStateMachineEditorPouleyKetchoupp
2019-10-21Fix control node transform animation jitter with pivot offsetGeorg Wacker
2019-10-05Fix crash in Control functionsqarmin
2019-09-30Altered rotation_degrees rangeSoumya Lahiri
2019-09-24Merge pull request #31935 from aole/Change-minimum-size-when-theme-changedRémi Verschelde
2019-09-20Load overrides if getting style from current classTomasz Chabora
2019-09-03Change minimum size when theme changedBhupendra Aole
2019-09-03Added is_inside_tree() check in both Timer and Tweenshaderbeast
2019-08-26Fix return type of Control::get_drag_data in API jsontoasteater
2019-08-22Increase control node's anchor precisionCameron Reikes
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-07-27Revert "Update Control margins when size is overridden by change to minsize"Rémi Verschelde
2019-07-25Merge pull request #30351 from bojidar-bg/30288-override-global-themeRémi Verschelde