Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ↵ | Juan Linietsky | |
32 bits. | |||
2020-02-11 | Texture refactor | Juan Linietsky | |
-Texture renamed to Texture2D -TextureLayered as base now inherits 2Darray, cubemap and cubemap array -Removed all references to flags in textures (they will go in the shader) -Texture3D gone for now (will come back later done properly) -Create base rasterizer for RenderDevice, RasterizerRD | |||
2020-02-05 | Merge pull request #32959 from georgwacker/control-node-anim-fix | Rémi Verschelde | |
Fix control node transform animation jitter with pivot offset | |||
2020-01-19 | Fix Control::_window_find_focus_neighbor | Ricardo Buring | |
Due to a typo, the size of a candidate neighbor was confused with the size of the control itself. Fixes #34936. | |||
2020-01-13 | Control/Light2D: Preventing setting 0 as scale as for Node2D | Rémi Verschelde | |
Triggers errors in `Transform2D::affine_invert()`. Fixes #26510. Fixes https://github.com/godotengine/godot/issues/24997#issuecomment-457951639. | |||
2020-01-09 | Don't compile editor-only function when tools=no | Gilles Roudière | |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it. | |||
2019-12-23 | Fix issue with disconnecting events when font changes | Jonas Bernemann | |
2019-12-16 | Prevent infinite loop when focus_next is invisible | Tomasz Chabora | |
2019-10-22 | Fixed crashes when renaming a state in AnimationNodeStateMachineEditor | PouleyKetchoupp | |
Recursive calls to Control::_modal_stack_remove could cause a crash because of the list element not being invalidated while being erased from the list. It happens in the state machine case by hiding a line edit control when it loses focus. Fixes #23808 | |||
2019-10-21 | Fix control node transform animation jitter with pivot offset | Georg Wacker | |
The workaround for moving the pivot is not needed anymore, in fact it causes all transforms applied to control nodes to jitter while animating (if a pivot offset is set). This can be observed via AnimationPlayer and Tween. The fix is to remove the obsolete workaround that causes this bug. Fixes #28804 | |||
2019-10-05 | Fix crash in Control functions | qarmin | |
2019-09-30 | Altered rotation_degrees range | Soumya Lahiri | |
2019-09-24 | Merge pull request #31935 from aole/Change-minimum-size-when-theme-changed | Rémi Verschelde | |
Change minimum size when theme changed | |||
2019-09-20 | Load overrides if getting style from current class | Tomasz Chabora | |
2019-09-03 | Change minimum size when theme changed | Bhupendra Aole | |
Need to call minimum_size_changed on controls whenever the theme is changed. Fixes godotengine#29816 | |||
2019-09-03 | Added is_inside_tree() check in both Timer and Tween | shaderbeast | |
Tween now throws error and doesnt even execute. | |||
2019-08-26 | Fix return type of Control::get_drag_data in API json | toasteater | |
Control::get_drag_data is a virtual method that returns Variant, but have the Object type in its MethodInfo. This changes the MethodInfo of Control::get_drag_data | |||
2019-08-22 | Increase control node's anchor precision | Cameron Reikes | |
2019-08-09 | Remove ERR_EXPLAIN from scene/* code | Tomasz Chabora | |
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin | |
2019-07-27 | Revert "Update Control margins when size is overridden by change to minsize" | Rémi Verschelde | |
2019-07-25 | Merge pull request #30351 from bojidar-bg/30288-override-global-theme | Rémi Verschelde | |
Keep track of default theme and project custom default theme seperatelly | |||
2019-07-09 | Improve the node configuration warning display | Hugo Locurcio | |
- Refer to properties explicitly when possible - When multiple warnings are returned, always separate them by one blank line to make them easier to distinguish - Improve grammar and formatting | |||
2019-07-05 | Keep track of default theme and project custom default theme seperatelly | Bojidar Marinov | |
Fixes #30288 | |||
2019-06-30 | Add a configuration warning when using Ignore mouse filter with tooltip | Hugo Locurcio | |
This closes #30144. | |||
2019-06-26 | Some code changed with Clang-Tidy | qarmin | |
2019-06-18 | Merge pull request #29489 from groud/fixes_nan | Rémi Verschelde | |
Fixes NaN errors with anchors mode | |||
2019-06-12 | Cleanup some unecessary editor/ includes in scene/ | Rémi Verschelde | |
Part of #29730, handles false positives. | |||
2019-06-04 | Fixes NaN errors with anchors mode | Gilles Roudière | |
2019-05-21 | Merge pull request #29040 from swarnimarun/fix_override_bug | Rémi Verschelde | |
Clear overrides on passing null | |||
2019-05-21 | Clear overrides on passing null | Swarnim Arun | |
2019-05-20 | Merge pull request #28952 from jbuck3/update-margins | Rémi Verschelde | |
Update Control margins when size is overridden by change to minsize | |||
2019-05-16 | Update Control margins when size is overridden by change to minsize | James Buck | |
2019-05-13 | Improve the anchors and margin workflow | Gilles Roudiere | |
2019-04-30 | Merge pull request #24437 from mateusfccp/single_quotes_option | Rémi Verschelde | |
Add settings for single-quotes on completion | |||
2019-03-19 | Fix inspector update after changing anchor via buttons | qarmin | |
2019-03-01 | Fixed wrong method binding in control | Justin Vesper | |
Control.get_parent_area_size() is now bound to Control::get_parent_area_size() instead of Control::get_size() | |||
2019-02-25 | Update controls when a stylebox or icon override changes; change to ↵ | Bojidar Marinov | |
CONNECT_REFERENCE_COUNTED Also, cleanup unnessesary calls to update() and NOTIFICATION_THEME_CHANGED. Fixes #25904. | |||
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2018-12-18 | Add settings for single-quotes on completion | Mateus Felipe C. C. Pinto | |
2018-12-07 | Merge pull request #22431 from DualMatrix/pivot | Rémi Verschelde | |
Fixed pivot tool not setting position of Controls correctly | |||
2018-11-14 | Always use default theme for overrides, closes #13071 | Juan Linietsky | |
2018-11-14 | Show theme values from default theme always, fixes #16011, fixes #13071 | Juan Linietsky | |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | |
-Removed one and zero hints for properties, replaced by default value | |||
2018-10-11 | Merge pull request #22844 from samgreen/fix_gui_dragging_spam | Rémi Verschelde | |
Fix spam when dragging in the editor | |||
2018-10-08 | Swap condition to prevent spam in editor. | Sam Green | |
2018-10-06 | Remove redundant "== true" code | Aaron Franke | |
If it can be compared to a boolean, it can be evaluated as one in-place. | |||
2018-10-04 | fix enum cast warnings on clang | karroffel | |
2018-09-25 | Tweak some editor texts' capitalization, use "Go to" instead of "Goto" | Hugo Locurcio | |
This also fixes a typo in the `debugger/debug_with_external_editor` shortcut. |