Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-04-24 | Use Point2 consistently in Control methods | Yuri Sizov | |
While Size2 and Point2 are just aliases, which is why this doesn't fail compilation, it's nice to have things consistent. (cherry picked from commit 4fed87320cf8e1a87fc6c54bf15cef6f610e6091) | |||
2023-03-27 | More i18n improvements | Haoyu Qiu | |
* Make placeholder in editor layout dialog translatable. * Make messages in scene import settings dialog translatable. * Mark theme override property categories for translation. (cherry picked from commit 5a5fd33e42239cb59aa34899675ca4e2a2c99106) | |||
2023-03-27 | Improve layout direction/locale automatic selection. | bruvzg | |
(cherry picked from commit 82d7923c653b6328ba279bd4183b63b69e21edfc) | |||
2023-02-07 | Fix description and argument name in Control._has_point | Kabiir | |
2023-02-06 | Merge pull request #72204 from MinusKube/anchorable_rect_editor_bug | Yuri Sizov | |
Fix get_parent_anchorable_rect() not returning the correct size in some cases | |||
2023-02-02 | Fix toplevel nomenclature | Markus Sauermann | |
toplevel was 3.x top_level is 4.x | |||
2023-01-31 | Merge pull request #67507 from Sauermann/fix-toplevel-root-control-node | Rémi Verschelde | |
Fix event propagation to child after set_as_toplevel | |||
2023-01-28 | Fix get_parent_anchorable_rect() not returning the correct size in some cases | MinusKube | |
2023-01-26 | Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates | Rémi Verschelde | |
Fix Control rect coordinate system inconsistency | |||
2023-01-19 | Merge pull request #71598 from bruvzg/gdscript_bidi_override | Rémi Verschelde | |
Implement BiDi override mode for GDScript source. | |||
2023-01-19 | Cleanup unused engine code v2 | kobewi | |
2023-01-18 | Implement BiDi override mode for GDScript source. | bruvzg | |
2023-01-18 | Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function | Rémi Verschelde | |
Remove set_drag_forwarding_compat() | |||
2023-01-14 | Remove set_drag_forwarding_compat() | kobewi | |
2023-01-13 | Fix NaN value making infinite loop inside GraphEdit's NOTIFICATION_DRAW | stmSi | |
2023-01-11 | Merge pull request #71183 from YuriSizov/control-refresh-layouts-by-parents | Rémi Verschelde | |
Ensure that the cached layout mode is in sync | |||
2023-01-10 | Ensure that the cached layout mode is in sync | Yuri Sizov | |
2023-01-10 | Change set_drag_forwarding() to use callables. | Juan Linietsky | |
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899 | |||
2023-01-09 | Fix inconsistent state of Controls when editing and running scenes | Yuri Sizov | |
2023-01-08 | Use BitField<> hint for ArrayFormat | Juan Linietsky | |
This was missing in the conversion of bitflags to BitField<>. | |||
2023-01-07 | Merge pull request #36301 from KoBeWi/daddy_node | Rémi Verschelde | |
Add reparent methods to Node | |||
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde | |
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". | |||
2022-12-19 | Restore 'rotation_degrees' properties. | Juan Linietsky | |
By popular demand, restoring the helper properties to rotate objects in degrees. Affected are local and global rotations for: * Node2D * Node3D * Control | |||
2022-12-12 | Merge pull request #61855 from Calinou/popup-centered-minsize-fix-freeze | Rémi Verschelde | |
Fix infinite loop when calling `Control.popup_centered_minsize()` | |||
2022-12-07 | Copy local theme overrides from Control to Window | Yuri Sizov | |
2022-11-30 | Display transform properties of contained controls | kobewi | |
2022-11-29 | Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem | Hendrik Brucker | |
2022-11-28 | Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-order | Rémi Verschelde | |
Fix Viewport root order after Node2D raise | |||
2022-11-17 | Add `Control::localize_numeral_system` property to toggle automatic numeral ↵ | bruvzg | |
system conversion. | |||
2022-11-02 | Fix Viewport root order after Node2D raise | Markus Sauermann | |
2022-10-31 | Merge pull request #67578 from KoBeWi/GEDITOR | Rémi Verschelde | |
Unify usage of GLOBAL/EDITOR_GET | |||
2022-10-31 | Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't | Rémi Verschelde | |
Simplify GDVIRTUAL_CALL calls | |||
2022-10-23 | Merge pull request #67566 from Sauermann/fix-code-simplifications | Clay John | |
Code simplifications | |||
2022-10-22 | Fix Control rect coordinate system inconsistency | Markus Sauermann | |
Fix get_rect, get_global_rect and get_screen_rect to take Controls scale into account. Simplify get_screen_position and get_screen_rect | |||
2022-10-19 | Merge pull request #66279 from aaronfranke/control-min-size | Max Hilbrunner | |
Revert `custom_minimum_size` type back to `Vector2` instead of `Vector2i` | |||
2022-10-19 | Simplify GDVIRTUAL_CALL calls | kobewi | |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-18 | Code simplifications | Markus Sauermann | |
1. Viewport::get_visible_rect().position is always zero. So Control::get_window_rect is identical to Control::get_global_rect. Remove Control::get_window_rect since it is not used in the source code. 2. sqrt(a * a) = abs(a) for doubles 3. Simplify affine_inverse combination 4. Simplify calculation in shaders | |||
2022-10-16 | Fix set_as_toplevel event propagation to child | Markus Sauermann | |
In certain conditions events did not get propagated to Control childs of Node2D nodes when setting a parent of the Node2D to toplevel. This patch makes sure that such Control nodes become root control in the viewport. | |||
2022-10-13 | Move Shortcut Context to Control and ensure that `shortcut_input` adheres to ↵ | Eric M | |
contexts. Also ensure that controls with no context are only triggered AFTER nodes which do have a context. | |||
2022-10-13 | Merge pull request #66953 from Sauermann/fix-top-level-connect-error | Rémi Verschelde | |
Fix Control node not disconnecting from signal | |||
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-05 | Fix Control not disconnecting signal | Markus Sauermann | |
If a Control has not parent CanvasItem and is set as top_level, then it does not disconnect from the "size_changed" signal when it leaves the Canvas. This patch corrects this. | |||
2022-09-28 | Merge pull request #58995 from Sauermann/fix-mouse-cursor-change-2 | Rémi Verschelde | |
Update mouse cursor shape after changes | |||
2022-09-22 | Revert custom_minimum_size type back to Vector2 instead of Vector2i | Aaron Franke | |
2022-09-19 | Change return type of `get_configuration_warnings` to `PackedStringArray` | Marc Gilleron | |
2022-09-18 | Update mouse cursor shape after changes | Markus Sauermann | |
This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update. | |||
2022-09-08 | Make `Vector2i` values paired with `EDSCALE` be just `Vector2` | Michael Alexsander | |
2022-09-06 | Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT | Micky | |
For consistency. Every other exposed `one_shot` is spaced out like this. | |||
2022-09-02 | Merge pull request #65250 from YuriSizov/theme-owner-rises | Rémi Verschelde | |