summaryrefslogtreecommitdiff
path: root/scene/gui/control.cpp
AgeCommit message (Expand)Author
2016-06-13propagate theme changes properly even through 2D nodes, fixes #4754Juan Linietsky
2016-06-12Fixed ancient bug that prevented proper theme editing, closes #4924Juan Linietsky
2016-06-06Merge pull request #4977 from SaracenOne/scripting_exposeJuan Linietsky
2016-06-04Expose control theme element and override detection methods to scripting side.Saracen
2016-06-04Merge pull request #4300 from leezh/control_focus_modeRémi Verschelde
2016-05-31Some cleanup to GDScriptJuan Linietsky
2016-05-23GUI Focus mode improvementsZher Huei Lee
2016-05-11Merge pull request #4612 from bojidar-bg/fix-anchor-buildsRémi Verschelde
2016-05-10Fix #4588 (crash Control::_set_anchor)Bojidar Marinov
2016-05-09Sync classes.xml with current sourcesRémi Verschelde
2016-05-06Rotation APIs: Better exposure for degrees methodsRémi Verschelde
2016-05-03Add ability to send drag events to another objectJuan Linietsky
2016-04-21Adds a remove class item option in the theme editor.Aren Villanueva
2016-04-07Fix warn print when hide an control does not inside_treesanikoyes
2016-03-23Merge pull request #4102 from SaracenOne/dynamic_margin_propertiesRémi Verschelde
2016-03-22Fix GDScript crash when call show/hide in func _exit_treesanikoyes
2016-03-20Dynamic property list for control margins allowing floating point properties ...Saracen
2016-03-10Fix a crash when running a game with Controls with a tools buildBojidar Marinov
2016-03-09Add option to keep margins when changing anchors, closes #3979Bojidar Marinov
2016-03-09remove trailing whitespaceHubert Jarosz
2016-02-08Property handle rotated controls in 2D editor, fixes #3613Juan Linietsky
2016-02-01Make sure variant parser recognizes "nil" for compatibility with old engine.c...Juan Linietsky
2016-01-24-Take in consideration canvas layers for GUI inputJuan Linietsky
2016-01-23-Added a "modal_close" signal for controlsJuan Linietsky
2016-01-19-Some fixes to drag and drop and canvas offset for GUI that were introduced a...Juan Linietsky
2016-01-18Merge pull request #2854 from MarianoGnu/color_pickerRémi Verschelde
2016-01-17-Massive editor dialog cleanupJuan Linietsky
2016-01-16-Moved all the "root" input handling for GUI from individual Controls to View...Juan Linietsky
2016-01-15Move shaders to default theme and add shader_override related methods to Cont...MarianoGNU
2016-01-10removed this fix, which brought more problems than solutionsJuan Linietsky
2016-01-07Merge pull request #3191 from neikeq/filedialog_hotkeysRémi Verschelde
2016-01-02FileDialog: keyboard shortcut to toggle "show hidden files"Ignacio Etcheverry
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-restrict gui root from being removed while performing input, fixes #2578reduz
2015-12-12added rotation and scale support to gui controlsJuan Linietsky
2015-10-17misc cleanupJuan Linietsky
2015-06-29Several performance improvements, mainly in loading and instancing scenes and...Juan Linietsky
2015-06-13some editor window changesJuan Linietsky
2015-04-26fix crash on exit for popup, fixes #1676Juan Linietsky
2015-04-21-Many fixes and demo for RichTexLabelJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-02merging okam changesJuan Linietsky
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-02-15Godot UI is quick and snappy again!Juan Linietsky
2015-02-14fixes to mouse warpJuan Linietsky
2015-01-03-fixed bug on focus capture, now respets line/text editJuan Linietsky
2015-01-03removed deadcodeJuan Linietsky
2015-01-03-ability to scale and modulate texturebutton, closes #818Juan Linietsky
2014-12-16New Code CompletionJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky