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path: root/scene/gui/control.cpp
AgeCommit message (Collapse)Author
2022-06-14Add vector value linkingkobewi
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
2022-06-11Add suffixes to all nodes and resourcesFireForge
2022-05-22Update last min size when Control becomes visibleHaoyu Qiu
2022-05-19Use suffixes for units in nodes and resourcesAaron Franke
2022-05-17Merge pull request #61088 from groud/keep_unhandled_events_on_passRémi Verschelde
2022-05-17Keep input event as unhandled if they go through a control set to ↵Gilles Roudière
MOUSE_FILTER_PASS
2022-05-16Merge pull request #59231 from Sauermann/fix-top-level-identificationRémi Verschelde
2022-05-09Simplify anchor metadatakobewi
2022-05-06Cleanup metadata usagekobewi
2022-05-05Merge pull request #59185 from NeilKleistGao/masterHugo Locurcio
2022-04-28Inlcude CanvasLayer transform into calculation of Control screen positionMarkus Sauermann
2022-04-22Implement Label3D node.bruvzg
Add "generate_mipmap" font import option. Add some missing features to the Sprite3D. Move BiDi override code from Control to TextServer. Add functions to access TextServer font cache textures. Add MSDF related flags and shader to the standard material. Change standard material cache to use HashMap instead of Vector.
2022-04-01Fix how Root Control Node is determinedMarkus Sauermann
2022-04-01Remove metadata `_edit_layout_mode` and `_edit_use_custom_anchors` if they ↵NeilKleistGao
have default values
2022-04-01Extract theme property names for localizationHaoyu Qiu
2022-03-30Fix Control::warp_mouse to respect canvas transformMarkus Sauermann
2022-03-28String: Remove TTR and DTR defines in non-tools buildRémi Verschelde
This ensures we don't use TTR in runtime code, as it's specifically meant to source translations for the editor.
2022-03-27Rename warp mouse functions to warp_mouseMarkus Sauermann
2022-03-13Expose methods for screen-space transformskobewi
2022-03-10Revert "Update mouse cursor shape after changes"Markus Sauermann
This reverts commit 0fce98b4b5f568298477b175c70510924793f6b0.
2022-03-09Update mouse cursor shape after changesMarkus Sauermann
This fixes some cases where the mouse cursor shape did not change automatically, but instead required a MouseMove to update.
2022-03-08Rename Control's Rect properties to exclude rect_ partMarcel Admiraal
2022-03-05Remove custom_* prefixes compatibilitykobewi
2022-02-15Use `switch` consistently in `_notification` (`scene` folder)Rémi Verschelde
2022-02-13Limit inspector updates when dragging anchored controlsYuri Sizov
2022-02-10Reorganize inspector layout workflow for Control nodesYuri Sizov
2022-02-03Remove get_focus_owner() from Control, replaced by ↵Gilles Roudière
get_viewport()->gui_get_focus_owner()
2022-02-01Exposes gui_release_focus and gui_get_focus_owner to ViewportGilles Roudière
2022-01-31Revert "Fix control node transform animation jitter with pivot offset"bruvzg
This reverts commit dfb7d46a2aaf9bef2c7dd067e699e70291062fb6.
2022-01-21Merge pull request #56124 from KoBeWi/font_slayerRémi Verschelde
2022-01-19Ignore layout and translation changes in Controls outside of treeYuri Sizov
2022-01-18Merge pull request #47522 from madmiraal/rename-test_width-test_heightRémi Verschelde
2022-01-06Merge pull request #56376 from pycbouh/theme-tombe-les-theme-propertiesRémi Verschelde
2022-01-05Merge pull request #56255 from PucklaMotzer09/control_unfocusRémi Verschelde
2022-01-04Rename Project Window width and height settings to match their functionMarcel Admiraal
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-12-31Correctly use fallback Theme values as last resortYuri Sizov
2021-12-26Unfocus Control on NOTIFICATION_EXIT_TREEPucklaMotzer09
2021-12-21Fix being unable to clear some theme overrideskobewi
2021-12-10Merge pull request #55739 from Paulb23/text-edit-base-performanceRémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings
2021-12-08Optimise TextEdit base operationsPaulb23
2021-12-07Fix bad mouse offset with Control::wrap_mouse()jmb462
2021-12-06Merge pull request #55662 from ↵Rémi Verschelde
KoBeWi/update_minimum_size_changed_to_update_minimum_size
2021-12-06Fix bad popups offset in editor with single window offjmb462
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06Rename minimum_size_changed() methodkobewi
2021-11-22Merge pull request #55151 from Chaosus/control_reset_sizeRémi Verschelde
2021-11-22Added `reset_size` method to `Control` and `Window` classesYuri Roubinsky
2021-11-15Fix drag and drop on LineEditConteZero
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
Sets `AlignOperands` to `DontAlign`. `clang-format` developers seem to mostly care about space-based indentation and every other version of clang-format breaks the bad mismatch of tabs and spaces that it seems to use for operand alignment. So it's better without, so that it respects our two-tabs `ContinuationIndentWidth`.