Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-12 | Fixed ancient bug that prevented proper theme editing, closes #4924 | Juan Linietsky | |
2016-06-06 | Merge pull request #4977 from SaracenOne/scripting_expose | Juan Linietsky | |
Expose extra methods and constants to scripts | |||
2016-06-04 | Expose control theme element and override detection methods to scripting side. | Saracen | |
2016-06-04 | Merge pull request #4300 from leezh/control_focus_mode | Rémi Verschelde | |
Exposed Control::focus_mode to the scene editor | |||
2016-05-31 | Some cleanup to GDScript | Juan Linietsky | |
separated GDFunction (VM) from GDScript in two different files | |||
2016-05-23 | GUI Focus mode improvements | Zher Huei Lee | |
Exposed `get_focus_mode()` to the script Added `focus_mode` to the property panels for line-edit and sliders Added `enabled_focus_mode` to the property panels for buttons enabled_focus_mode is used when button is enabled/disabled | |||
2016-05-11 | Merge pull request #4612 from bojidar-bg/fix-anchor-builds | Rémi Verschelde | |
Fix #4588 (crash in Control::_set_anchor) | |||
2016-05-10 | Fix #4588 (crash Control::_set_anchor) | Bojidar Marinov | |
Thanks to @vnen for testing this | |||
2016-05-09 | Sync classes.xml with current sources | Rémi Verschelde | |
Also fix a typo in the binding of Control::set_drag_forwarding. | |||
2016-05-06 | Rotation APIs: Better exposure for degrees methods | Rémi Verschelde | |
Made public the various set/getters for rotations in degrees. For consistency, renamed the exposed method names to remove the leading underscore, and kept the old names with a deprecation warning. Fixes #4511. | |||
2016-05-03 | Add ability to send drag events to another object | Juan Linietsky | |
will be documented/tested later | |||
2016-04-21 | Adds a remove class item option in the theme editor. | Aren Villanueva | |
I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme. | |||
2016-04-07 | Fix warn print when hide an control does not inside_tree | sanikoyes | |
2016-03-23 | Merge pull request #4102 from SaracenOne/dynamic_margin_properties | Rémi Verschelde | |
Dynamic property list for control margins | |||
2016-03-22 | Fix GDScript crash when call show/hide in func _exit_tree | sanikoyes | |
2016-03-20 | Dynamic property list for control margins allowing floating point properties ↵ | Saracen | |
to be used with ratio anchors. | |||
2016-03-10 | Fix a crash when running a game with Controls with a tools build | Bojidar Marinov | |
Regression from #3997 TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs | |||
2016-03-09 | Add option to keep margins when changing anchors, closes #3979 | Bojidar Marinov | |
Amend: Fixed an issue for non-tool builds Amend2: Same, just fixed doing nothing at some times | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-02-08 | Property handle rotated controls in 2D editor, fixes #3613 | Juan Linietsky | |
2016-02-01 | Make sure variant parser recognizes "nil" for compatibility with old ↵ | Juan Linietsky | |
engine.cfg style cofig. Closes #3531 | |||
2016-01-24 | -Take in consideration canvas layers for GUI input | Juan Linietsky | |
2016-01-23 | -Added a "modal_close" signal for controls | Juan Linietsky | |
-Used it to keep changes on lineedit when focused out | |||
2016-01-19 | -Some fixes to drag and drop and canvas offset for GUI that were introduced ↵ | Juan Linietsky | |
after rewrite | |||
2016-01-18 | Merge pull request #2854 from MarianoGnu/color_picker | Rémi Verschelde | |
new ColorPicker | |||
2016-01-17 | -Massive editor dialog cleanup | Juan Linietsky | |
-Added a bottom menu list | |||
2016-01-16 | -Moved all the "root" input handling for GUI from individual Controls to ↵ | Juan Linietsky | |
Viewport. -Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so! | |||
2016-01-15 | Move shaders to default theme and add shader_override related methods to ↵ | MarianoGNU | |
Control class | |||
2016-01-10 | removed this fix, which brought more problems than solutions | Juan Linietsky | |
2016-01-07 | Merge pull request #3191 from neikeq/filedialog_hotkeys | Rémi Verschelde | |
Add keyboard shortcut to toggle "show hidden files" in FileDialog | |||
2016-01-02 | FileDialog: keyboard shortcut to toggle "show hidden files" | Ignacio Etcheverry | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-29 | -restrict gui root from being removed while performing input, fixes #2578 | reduz | |
2015-12-12 | added rotation and scale support to gui controls | Juan Linietsky | |
2015-10-17 | misc cleanup | Juan Linietsky | |
2015-06-29 | Several performance improvements, mainly in loading and instancing scenes ↵ | Juan Linietsky | |
and resources. A general speedup should be apparent, with even more peformance increase when compiling optimized. WARNING: Tested and it seems to work, but if something breaks, please report. | |||
2015-06-13 | some editor window changes | Juan Linietsky | |
-ability to make dock position configurable, and it gets saved -editor starts maximized default | |||
2015-04-26 | fix crash on exit for popup, fixes #1676 | Juan Linietsky | |
2015-04-21 | -Many fixes and demo for RichTexLabel | Juan Linietsky | |
-Proper ability to edit BBCode in RTL. | |||
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2015-04-02 | merging okam changes | Juan Linietsky | |
2015-03-09 | lot of work on 2D lighting and isometric maps | Juan Linietsky | |
added a new demo, isometric_light that does full isometric sorting, lights, shadows, etc. | |||
2015-02-15 | Godot UI is quick and snappy again! | Juan Linietsky | |
Changed linked listed sort to use auxiliary memory this fixes user interface performance issues. | |||
2015-02-14 | fixes to mouse warp | Juan Linietsky | |
-can warp now from viewport and control, in their respective coordinate systems -warp is now local to the window on Windows and OSX. IF YOU RUN OSX, PLEASE TEST THIS! And make sure it works!, new code is in OS_OSX::warp_mouse_pos. I don't have OSX so i can't test! | |||
2015-01-03 | -fixed bug on focus capture, now respets line/text edit | Juan Linietsky | |
-when playing animations, property editor is now refreshed properly, fixes #1046 | |||
2015-01-03 | removed deadcode | Juan Linietsky | |
2015-01-03 | -ability to scale and modulate texturebutton, closes #818 | Juan Linietsky | |
-fixed bug in ordering of modal subwindows, closes #1001 | |||
2014-12-16 | New Code Completion | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=- -Massive improvement to code completion -Argument hinting for functions If you manage to out-smart the code-completion in a situation where completion should be possible to guess, let me know. Please enter the commit message for your changes. Lines starting | |||
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky | |
-=-=-=-=-=-=-=-=-=-=-=-=-=- *YOUR SOURCE MIGHT NOT WORK* For mor information on fix: https://github.com/okamstudio/godot/wiki/devel_scene_tree Other stuff: -Shower of bullets demo -Fixes all around | |||
2014-09-17 | Small Fixes | Juan Linietsky | |
----------- -Added Ability for centering on top left for centercontainer -Added ability to bind more than 5 parameters (must include an extra file) |