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path: root/scene/gui/control.cpp
AgeCommit message (Expand)Author
2017-08-10Adds missing type information to virtual method bindsIgnacio Etcheverry
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-31Fix property type expose of Control.stretch_ratio.Geequlim
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Add object type hint for docsPoommetee Ketson
2017-07-13Control: save SIZE_FILL size flag propertyPoommetee Ketson
2017-07-08removed floor so that global pos works with scalealexholly
2017-07-06More fill modes for containers, closes #9504Juan Linietsky
2017-07-06Ability to set rotation and scaling pivot for controls.Juan Linietsky
2017-07-06-Ability for controls to grow the left/top when anchored. This makes anchorin...Juan Linietsky
2017-06-12Properly adjust the visible editor rect and make limits respected, closes #8328Juan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-05-28Fixing typo for rect_position in _change_notify call for ControlKristupas Stumbrys
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-03Fix more property names in _change_notify calls.Andreas Haas
2017-04-01Fixed Node2D/Control not updating propertiesRobert Hernandez
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-18Merge pull request #8023 from CrazyGuy108/masterRémi Verschelde
2017-03-14List Control::has_point as a virtual methodCrazyGuy108
2017-03-13fixed ClassDB inconsistenciesKarroffel
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-12Renamed most signals so they refer to:Juan Linietsky
2017-01-11Proper inheritance checking when requesting theem resourcesJuan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-08-removed stop mouse and ignore mouse from control, which were confusing, repl...Juan Linietsky
2017-01-08Removed ratio anchoring (will have to fix multiple 3D views later..)Juan Linietsky
2017-01-08Swapped expand and fill flag bits, so scenes don't save this property by defaultJuan Linietsky
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-03Begin modifying properties to make them more friendly to script and doc.Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-18fixes #6464 lost icons in dock and file dialog, also #6443 , #6302Avril
2016-10-05Prevent crash on focus change when no valid next control has been found.Andreas Haas
2016-09-11Add argument options for the theme override functions in ControlJuan Linietsky
2016-09-11-Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if sele...Juan Linietsky
2016-08-30More visual script improvementsJuan Linietsky